Difference between revisions of "Template:AIWarTableSSScout"

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! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]  
 
! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]  
 
|-
 
|-
| {{AlgCtr}} | 5 ||{{AlgCtr}} |  ||{{AlgCtr}} | Scout ||{{AlgCtr}} | Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Armor Boosts, Speed Boosts, Gravity Effects, Tractor Beams, Reclamation, Paralysis Attacks, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Mines ||{{AlgCtr}} |   
+
| {{AlgCtr}} | Per Mark ||{{AlgCtr}} |  ||{{AlgCtr}} | Scout ||{{AlgCtr}} | Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Armor Boosts, Speed Boosts, Gravity Effects, Tractor Beams, Reclamation, Paralysis Attacks, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Mines ||{{AlgCtr}} |   
 
|}<br/>
 
|}<br/>
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | Ship Cap DPS ||{{AlgCtr}} | [[Abilities]]  
+
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | Ship Cap ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | Ship Cap DPS ||{{AlgCtr}} | [[Abilities]]  
 
|-
 
|-
| {{AlgCtr}} | I || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 300,000 ||{{AlgCtr}} | 1,500 ||{{AlgCtr}} | 250 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x20 (4000 Range), Radar Dampening Range 6,000
+
| {{AlgCtr}} | I ||{{AlgCtr}} | 5 || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 300,000 ||{{AlgCtr}} | 1,500 ||{{AlgCtr}} | 250 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x20 (4000 Range), Radar Dampening Range 6,000
 
Tachyon Beam Emission (2000 Range), Gathers Scout Intel, Unaffected By Negative Energy  
 
Tachyon Beam Emission (2000 Range), Gathers Scout Intel, Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | II || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 600,000 ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 490 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x40 (5000 Range), Radar Dampening Range 5,000
+
| {{AlgCtr}} | II ||{{AlgCtr}} | 5 || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 600,000 ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 490 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x40 (5000 Range), Radar Dampening Range 5,000
 
Tachyon Beam Emission (4000 Range), Gathers Scout Intel, Unaffected By Negative Energy  
 
Tachyon Beam Emission (4000 Range), Gathers Scout Intel, Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | III || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 900,000 ||{{AlgCtr}} | 4,500 ||{{AlgCtr}} | 730 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x60 (6000 Range), Radar Dampening Range 4,000
+
| {{AlgCtr}} | III ||{{AlgCtr}} | 5 || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 900,000 ||{{AlgCtr}} | 4,500 ||{{AlgCtr}} | 730 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x60 (6000 Range), Radar Dampening Range 4,000
 
Tachyon Beam Emission (6000 Range), Gathers Scout Intel, Unaffected By Negative Energy  
 
Tachyon Beam Emission (6000 Range), Gathers Scout Intel, Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | IV || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 1,200,000 ||{{AlgCtr}} | 6,000 ||{{AlgCtr}} | 730 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Tachyon Beam Emission (8000 Range), Counters Missiles, Gathers Scout Intel
+
| {{AlgCtr}} | IV ||{{AlgCtr}} | 2 || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 1,200,000 ||{{AlgCtr}} | 6,000 ||{{AlgCtr}} | 730 ||{{AlgCtr}} | 100,000 ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Tachyon Beam Emission (8000 Range), Counters Missiles, Gathers Scout Intel
 
Unaffected By Negative Energy  
 
Unaffected By Negative Energy  
 
|} <br/>
 
|} <br/>

Latest revision as of 12:45, 5 August 2013

Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
Per Mark Scout Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Armor Boosts, Speed Boosts, Gravity Effects, Tractor Beams, Reclamation, Paralysis Attacks, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Mines


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 5 sec 300,000 1,500 250 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x20 (4000 Range), Radar Dampening Range 6,000

Tachyon Beam Emission (2000 Range), Gathers Scout Intel, Unaffected By Negative Energy

II 5 sec 600,000 3,000 490 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x40 (5000 Range), Radar Dampening Range 5,000

Tachyon Beam Emission (4000 Range), Gathers Scout Intel, Unaffected By Negative Energy

III 5 sec 900,000 4,500 730 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x60 (6000 Range), Radar Dampening Range 4,000

Tachyon Beam Emission (6000 Range), Gathers Scout Intel, Unaffected By Negative Energy

IV 2 sec 1,200,000 6,000 730 100,000 -- dmg/sec -- dmg/sec Cloaking, Tachyon Beam Emission (8000 Range), Counters Missiles, Gathers Scout Intel

Unaffected By Negative Energy


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 12,000 3,000 15,000 2,000 00:01:40 60,000 15,000 75,000 10,000 00:08:20
II 250 24,000 6,000 30,000 2,000 00:03:20 120,000 30,000 150,000 10,000 00:16:40
III 2,000 48,000 12,000 60,000 2,000 00:06:40 240,000 60,000 300,000 10,000 00:33:20
IV 3,500 72,000 18,000 90,000 5,000 00:10:00 144,000 36,000 180,000 10,000 00:20:00