Difference between revisions of "Template:AIWarTableModFortShield"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]  
+
! {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]]  
 
|-
 
|-
| {{AlgCtr}} |  ||{{AlgCtr}} | Structural ||{{AlgCtr}} | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed ||{{AlgCtr}} | 
+
| {{AlgCtr}} | Structural ||{{AlgCtr}} | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed  
 
|}<br/>
 
|}<br/>
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | [[Abilities]]  
+
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Abilities]]  
 
|-
 
|-
| {{AlgCtr}} | I || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 3,750,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Regen Time 00:25, Unaffected By Negative Energy  
+
| {{AlgCtr}} | I ||{{AlgCtr}} | 3,750,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Regen Time 00:25, Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | II || {{AlgCtr}} | ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 3,750,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Regen Time 00:25, Unaffected By Negative Energy  
+
| {{AlgCtr}} | II ||{{AlgCtr}} | 7,500,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Regen Time 00:30, Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | III || {{AlgCtr}} | ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 3,750,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Regen Time 00:25, Unaffected By Negative Energy  
+
| {{AlgCtr}} | III ||{{AlgCtr}} | 11,250,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Regen Time 00:35, Unaffected By Negative Energy  
 
|} <br/>
 
|} <br/>
{| {{AlgTop}}
 
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Knowledge]] ||{{AlgCtr}} | [[Metal and Crystal|Metal Cost]] ||{{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] ||{{AlgCtr}} | Total Cost ||{{AlgCtr}} | [[Energy|Energy Cost]] ||{{AlgCtr}} | [[Build Time and Constructors|Build Time]] ||{{AlgCtr}} | Cap Metal Cost ||{{AlgCtr}} | Cap Crystal Cost ||{{AlgCtr}} | Cap Total Cost ||{{AlgCtr}} | Cap Energy Cost ||{{AlgCtr}} | Cap Build Time
 
|-
 
| {{AlgCtr}} | I ||{{AlgCtr}} | -- ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 2 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 00:00:01 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 2 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 00:00:01
 
|-
 
| {{AlgCtr}} | II ||{{AlgCtr}} | [[Force Field|FF Mk II]] ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 2 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 00:00:01 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 2 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 00:00:01
 
|-
 
| {{AlgCtr}} | III ||{{AlgCtr}} | [[Force Field|FF Mk III]] ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 2 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 00:00:01 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 1 ||{{AlgCtr}} | 2 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 00:00:01
 
|}
 

Latest revision as of 13:08, 22 December 2013

Armor Type Immunities
Structural Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed


Mark Health Armor Abilities
I 3,750,000 0 Regen Time 00:25, Unaffected By Negative Energy
II 7,500,000 0 Regen Time 00:30, Unaffected By Negative Energy
III 11,250,000 0 Regen Time 00:35, Unaffected By Negative Energy