Difference between revisions of "AI War:Radar Dampening"
Jump to navigation
Jump to search
m (Dominus Arbitrationis moved page AI War - Radar Dampening to AI War:Radar Dampening without leaving a redirect: Move to namespace) |
m (clean up, replaced: AI_War:Fleet_Command → AI War:AI War) |
||
Line 5: | Line 5: | ||
Important note: Radar Dampening is a per-ship ability that affects all shots incoming against that ship. Various scouts, guard posts, etc, have this to protect themselves from distant attacks. This is ''completely'' different from -- and unrelated to -- the mechanic called Radar Jamming, which is an effect emitted by special Radar Jammer structures against all enemy ships in the current system. | Important note: Radar Dampening is a per-ship ability that affects all shots incoming against that ship. Various scouts, guard posts, etc, have this to protect themselves from distant attacks. This is ''completely'' different from -- and unrelated to -- the mechanic called Radar Jamming, which is an effect emitted by special Radar Jammer structures against all enemy ships in the current system. | ||
− | [[ | + | [[AI War:AI War]] |
Latest revision as of 13:08, 1 February 2015
How Does Radar Dampening Work?
A: Ships that have radar dampening are unable to be shot by ships that are further than X away, where X is their dampening range. So, a lower range is better (sometimes much better).
Important note: Radar Dampening is a per-ship ability that affects all shots incoming against that ship. Various scouts, guard posts, etc, have this to protect themselves from distant attacks. This is completely different from -- and unrelated to -- the mechanic called Radar Jamming, which is an effect emitted by special Radar Jammer structures against all enemy ships in the current system.