Difference between revisions of "AI War:AI Progress"

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{WIP}
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AI Progress is a sort of resource that is listed on the HUD next to other resources like hacking or knowledge. This value represent how concerned the AI is about humans, how dedicated it is to their destruction, and represent an overall variable difficulty of the game.
  
Former AI Progress strategy now [[AI War:AI Progress Strategy|here]]
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== Raising ==
  
AI Progress is a sort of resource that is listed on the HUD next to other resources like hacking or knowledge. This value represent how concerned the AI is about humans and represent an overall variable difficulty of the game.
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* Destroying an [[AI War:AI Warp Gate|AI Warp Gate]]: '''+5'''
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* Destroying an [[AI War:Command Station|AI Command Station]]: '''+15''' ''(Automatically destroys the warp gate for a total of 20 AIP.)''
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* Destroying a [[AI War:Core Guard Post|Core Guard Post]]: '''+1''' ''(And unless Lazy AI option is on, it also raises the AIP floor by 10.)''
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* Destroying 3 of the 4 [[AI War:Co-Processor|Co-Processors]]: '''+20 each'''
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* Each captive [[AI War:Spire Civilian Leader Outpost|Spire Civilian Leader Outpost]]: '''+1/hour'''
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* Destroying a [[AI War:Gravity Drill|Gravity Drill]]: '''+5'''
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* Destroying an [[AI War:Alarm Post|Alarm Post]]: '''+5'''
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* Destroying a [[AI War:Black Hole Machine|Black Hole Machine]]: '''+5'''
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* Destroying an [[AI War:Interplanetary Munitions Booster|Interplanetary Munitions Booster]]: '''+5'''
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* Destroying a [[AI War:Raid Engine|Raid Engine]]: '''+5'''
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* Destroying a [[AI War:Special Forces Alarm Post|Special Forces Alarm Post]]: '''+15'''
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* Destroying an [[AI War:Astro Train Station|Astro Train Station]]: '''+3'''
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* Destroying an [[AI War:Troop Accelerator|Troop Accelerator]]: '''+10'''
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* Destroying a [[AI War:Neinzul Nest|Neinzul Nest]]: '''+10'''
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* Destroying or scrapping a [[AI War:Distribution Node|Distribution Node]]: '''+1'''
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* Destroying or scrapping a [[AI War:Zenith Reserve|Zenith Reserve]]: '''+1 per mark'''
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* Losing a Human Home [[AI War:Command Station|Command Station]]: '''+30'''
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* Losing a [[AI War:Human Cryogenic Pod|Human Cryogenic Pod]]: '''+1'''
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* Losing a [[AI War:Home Human Settlement|Home Human Settlement]]: '''+5'''
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* Losing a [[AI War:Captive Human Settlement|Captive Human Settlement]]: '''+15'''
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* Losing a [[AI War:Rebelling Human Colony|Rebelling Human Colony]]: '''+100'''
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* Losing a [[AI War:Spire Archive|Spire Archive]]: '''+80'''
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* Losing a [[AI War:Zenith Power Generator|Zenith Power Generator]]: '''+10'''
  
The AI gains [[AI War:AI Techs|new ship types]] as AIP raises. It also influence the Mark and number of ships for [[AI War:Waves|waves]], [[AI War:Cross Planet Attacks|cross planet attacks]], and [[AI War:AI Reinforcements|reinforcement]].
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The detonation of [[AI War:Warheads|Warheads]] increase AIP depending on the kind of warhead.
  
== Raising ==
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The Auto AIP is a game option set in the lobby that periodically increases AIP. The advised average is +1 AIP per 30 minutes.
  
 
== Lowering ==
 
== Lowering ==
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* Destroying a [[AI War:Data Center|Data Center]]: '''-20''' ''(-15 on difficulty 8+ and -10 on difficulty 9+)''
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* Destroying the fourth [[AI War:Co-Processor|Co-Processor]]: '''-120''' (-105 on difficulty 8+ and -90 on difficulty 9+)''
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* Hacking the [[AI War:SuperTerminal|SuperTerminal]] lowers AIP but raises the floor.
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* Each free [[AI War:Spire Civilian Leader Outpost|Spire Civilian Leader Outpost]]: '''-3/hour'''
  
 
== Floor ==
 
== Floor ==
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The AIP floor is a minimum value for AIP. If the balance is lower than the floor, the floor is used as the current AIP value instead.
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The floor raises as the total increases, and some other events can directly raise it. There is no way to reduce the floor.
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== Impact ==
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The AI uses the AIP in many calculations. The more AIP, the stronger the AI gets.
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The AI gains [[AI War:AI Tech|new ship types]] as AIP raises. It also influence the Mark and number of ships for [[AI War:Wave|waves]], [[AI War:Cross Planet Attack|cross planet attacks]], and [[AI War:AI Reinforcement|reinforcement]].

Latest revision as of 12:51, 21 October 2016

AI Progress is a sort of resource that is listed on the HUD next to other resources like hacking or knowledge. This value represent how concerned the AI is about humans, how dedicated it is to their destruction, and represent an overall variable difficulty of the game.

Raising

The detonation of Warheads increase AIP depending on the kind of warhead.

The Auto AIP is a game option set in the lobby that periodically increases AIP. The advised average is +1 AIP per 30 minutes.

Lowering

Floor

The AIP floor is a minimum value for AIP. If the balance is lower than the floor, the floor is used as the current AIP value instead.

The floor raises as the total increases, and some other events can directly raise it. There is no way to reduce the floor.

Impact

The AI uses the AIP in many calculations. The more AIP, the stronger the AI gets.

The AI gains new ship types as AIP raises. It also influence the Mark and number of ships for waves, cross planet attacks, and reinforcement.