Difference between revisions of "AI War 2:MLRS Corvette"
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− | {{ | + | {{AI War 2 Ship:MLRS Corvette}} |
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− | }} | ||
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− | [[Category:AI War 2: | + | [[Category:AI War 2: Strikecraft]] |
+ | [[Category:AI War 2: Splash Weapon]] | ||
+ | [[Category:AI War 2: Heavy Hull]] | ||
+ | |||
+ | ==Techs== | ||
+ | *Weapon: Splash | ||
+ | *Hull: Heavy | ||
+ | |||
+ | ==Weapons== | ||
+ | |||
+ | ;Micro Rockets | ||
+ | * 240 Damage (30x8), Reload Speed 4s, Range 6,000<ref name="RangeDefault">Range is set to 0.8x (80%) of this value by default.</ref> | ||
+ | |||
+ | ==Abilities== | ||
+ | |||
+ | ;'''ATTACK BONUS''' | ||
+ | * If the target has Remaining Hull of at most 30%, weapon deals 4x damage. | ||
+ | |||
+ | ==Footnotes== |
Latest revision as of 01:47, 9 February 2021
MLRS Corvette Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
3,150 | 300 GWs | 32 (I) | 0.02 | 2,400 (I) | 1,200 (I) | 600 | 50mm | 7 gx | 0.3 | 0.21 tX |
MLRS Corvette Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
240 (8x 30) (I) | 4s | 8 | 6,000 | 60 | 2,400 |
Built for crowd control and picking off stragglers.
Contents
Techs
- Weapon: Splash
- Hull: Heavy
Weapons
- Micro Rockets
- 240 Damage (30x8), Reload Speed 4s, Range 6,000[1]
Abilities
- ATTACK BONUS
- If the target has Remaining Hull of at most 30%, weapon deals 4x damage.
Footnotes
- ↑ Range is set to 0.8x (80%) of this value by default.