Difference between revisions of "AI War 2:Tractor Array"

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{{AIWar2ShipStats
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{{AI War 2 Ship:Tractor Array}}
|name=Tractor Array
 
|hull=20000
 
|shields=20000
 
|cap=20
 
|metal=7500
 
|speed=0
 
|albedo=0.449951171875
 
|mass=0.2998046875
 
|energy=1500
 
|strength=133
 
|damage=0
 
|salvotime=0
 
|capdps=0
 
|range=0
 
|shotspersalvo=0
 
|engine=0
 
|armor=50
 
|old_strength=100
 
|strength_diff=33
 
}}
 
Locks onto nearby enemy ships, preventing them from moving (but not firing). Like other non-turret defenses, each higher mark level increases's both the array's Power efficiency and the number of arrays you can have on each planet.
 
  
[[Category:AI War 2: Non-Turret Defenses]]
+
[[Category: AI War 2: Non-Turret Defenses]]

Latest revision as of 15:38, 21 March 2020

Tractor Array Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
7,500 1,500 GW Varies 0.4 60,000 (I) 60,000 (I) 0 50mm None 0.45 0.3 tX
Tractor Array Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
None Instant 42 (I) 4,200 None None

Locks onto nearby enemy ships, preventing them from moving (but not firing).