Difference between revisions of "AI War talk:Warp Counter Attack Guard Post"
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m (Dominus Arbitrationis moved page Talk:AI War - AI Unit - Warp CounterAttack GP to AI War talk:Warp Counter Attack Guard Post without leaving a redirect: Move to namespace) |
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Rather than having Counterattack Guard Posts die (and launch a counterattack wave) when the command station on their planet is now killed, instead they now provide protection to their command station until they are killed. Thus the same net effect is in place for players -- players can't kill the command station without also killing the counterattack guard post -- but it is no longer possible for players to ACCIDENTALLY trigger the counterattack guard post, which is a big improvement. | Rather than having Counterattack Guard Posts die (and launch a counterattack wave) when the command station on their planet is now killed, instead they now provide protection to their command station until they are killed. Thus the same net effect is in place for players -- players can't kill the command station without also killing the counterattack guard post -- but it is no longer possible for players to ACCIDENTALLY trigger the counterattack guard post, which is a big improvement. |
Latest revision as of 12:45, 1 February 2015
4043
Rather than having Counterattack Guard Posts die (and launch a counterattack wave) when the command station on their planet is now killed, instead they now provide protection to their command station until they are killed. Thus the same net effect is in place for players -- players can't kill the command station without also killing the counterattack guard post -- but it is no longer possible for players to ACCIDENTALLY trigger the counterattack guard post, which is a big improvement.