Difference between revisions of "AI War 2:Spider"
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(correct Mk 1 upgrades table) |
(add Mk II to upgrades table) |
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! II | ! II | ||
− | | | + | | 5,000 || 2,500 || 63 || || 0.04 |
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! III | ! III |
Latest revision as of 15:00, 19 November 2020
Spider Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
2,700 | 300 GW | ? (I) | 0.03 (I) | 4,000 (I) | 2,000 (I) | 700 | 60mm | 8 gx | 0.3 | 0.21 tX |
Spider Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
135 (3x 45) (I) | 3s | 1 | 8,080 | 45 (I) | ? (I) |
Applies a slow effect to enemy ships at moderate range.
Contents
Techs
- Weapon: Subterfuge
- Hull: Medium
Weapons
- Spider Cannon
- 90 total damage (3x 30 Damage), Reload Speed of 3s, Range 10,100
Abilities
- MULTI-SHOT
- Up to 3 shots can be fired at a time. Only one shot can be fired per target, but each shot deals the full damage listed above.
- ENGINE-SLOWER
- Shots from the above weapon slow enemy engines for 6 seconds if the target has an engine power less than 14 gx. The target can be slowed up to a full 24 seconds, at which point its movement speed will only be 0x normal.
Upgrades
Mark Level | Hull | Shields | DPS | Cap | Strength |
---|---|---|---|---|---|
I | 4,000 | 2,000 | 45 | 0.03 | |
II | 5,000 | 2,500 | 63 | 0.04 | |
III | ? | ? | ? | ? | ? |
IV | ? | ? | ? | ? | ? |
V | ? | ? | ? | ? | ? |
VI | ? | ? | ? | ? | ? |
VII | ? | ? | ? | ? | ? |
Variants
- Tarantula: Twice as sturdy, but only a bit over half the speed of the normal Spider.