Difference between revisions of "AI War:AI War"

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* AI Tech: [[AI War - AI Techs#Tech Display By AI Progress|What Does The Roman Numeral In Parentheses Next To The AI Progress Mean?]]
 
* AI Tech: [[AI War - AI Techs#Tech Display By AI Progress|What Does The Roman Numeral In Parentheses Next To The AI Progress Mean?]]
 
* AI Reinforcements: [[AI War - AI Reinforcements|How Do Basic AI Reinforcements Work?]]
 
* AI Reinforcements: [[AI War - AI Reinforcements|How Do Basic AI Reinforcements Work?]]
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* AI Reinforcements: [[AI War - AI Reinforcements#AI Alert Level|How Does The AI Alert Level Affect Where The AI Reinforces?]]
  
 
'''Higher Difficulties Only'''
 
'''Higher Difficulties Only'''
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* [[AI War - Keeping Astro Trains Away|How Do I Keep Astro Trains Off My Planets?]]
 
* [[AI War - Keeping Astro Trains Away|How Do I Keep Astro Trains Off My Planets?]]
 
* [[AI War - Why Do Enemy Waves Get So Large?|Why Do The Enemy Waves Get So Large So Fast?]]
 
* [[AI War - Why Do Enemy Waves Get So Large?|Why Do The Enemy Waves Get So Large So Fast?]]
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* [[AI War - Why Did The AI Suddenly Swarm Me With Core Ships?|Why Did The AI Suddenly Swarm Me With Core Ships]]
  
 
'''Technical Support'''
 
'''Technical Support'''

Revision as of 22:37, 28 June 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

AI War Wiki Topics

General

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship-Specific

AI

Higher Difficulties Only

Technical Support