Difference between revisions of "Tidalis:0.901 Beta Release"
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== New & Updated Levels == | == New & Updated Levels == | ||
+ | * Adventure cutscenes 72 and 73 have been added, and 67 has been updated. | ||
== New & Updated Art/Music/Sound == | == New & Updated Art/Music/Sound == |
Revision as of 21:10, 28 June 2010
Contents
New & Updated Levels
- Adventure cutscenes 72 and 73 have been added, and 67 has been updated.
New & Updated Art/Music/Sound
- The following themes have been visually updated: Night Marsh Variance, Foothills.
Gameplay Additions
- Added keybinds for setting the direction of the block under the cursor (uses the keyboard cursor if that is visible, the mouse cursor otherwise) to a specific direction, defaulting as follows:
- W - Up
- S - Down
- A - Left
- D - Right
- This will work as long as you hold it down, so holding down A (or whatever key you change the bind to) while moving across a row of blocks will make them all point left.
Gameplay Updates
New Level Editor Features
Misc
- Added items to the the pre-level display.
- Added Find Internet Games button to Network Play Menu.
Bugfixes
- Fixed bug where pit monsters were chowing down during the initial block settling phase that happens before the board is shown.
- Fixed bug that was letting tooltips show for invisible controls on some windows with scroll areas.
Internal Programming Notes
- The Debug Output (F3) now includes a lot more information about the individual boards, helpful for desync hunting.