Difference between revisions of "Tidalis:Tidalis"
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* [[Tidalis - Making Use Of VS Functionality|Making Use Of VS Functionality]] | * [[Tidalis - Making Use Of VS Functionality|Making Use Of VS Functionality]] | ||
* [[Tidalis - Single-Computer Multi-Board Play|Single-Computer Multi-Board Play]] | * [[Tidalis - Single-Computer Multi-Board Play|Single-Computer Multi-Board Play]] | ||
− | * [[Tidalis - Network Play|Introduction To Network Play]] | + | * [[Tidalis - Network Play]] |
− | * [[Tidalis - Network Play#Finding Other Players|Network Play - Finding Other Players]] | + | ** [[Tidalis - Network Play|Introduction To Network Play]] |
− | * [[Tidalis - Network Play#Troubleshooting|Network Play Troubleshooting]] | + | ** [[Tidalis - Network Play#Finding Other Players|Network Play - Finding Other Players]] |
− | * [[Tidalis - Editor Basics#Level Editor|Basics Of The Level Editor]] | + | ** [[Tidalis - Network Play#Troubleshooting|Network Play Troubleshooting]] |
− | * [[Tidalis - Editor Basics#Adventure Editor|Basics Of The Adventure Editor]] | + | * [[Tidalis - Editor Basics|Editor Basics]] |
− | * [[Tidalis - Editor Basics#Theme Editor|Basics Of The Theme Editor]] | + | ** [[Tidalis - Editor Basics#Level Editor|Basics Of The Level Editor]] |
+ | ** [[Tidalis - Editor Basics#Adventure Editor|Basics Of The Adventure Editor]] | ||
+ | ** [[Tidalis - Editor Basics#Theme Editor|Basics Of The Theme Editor]] | ||
* [[Tidalis - Common Technical Support Questions|Common Technical Support Questions]] | * [[Tidalis - Common Technical Support Questions|Common Technical Support Questions]] | ||
Revision as of 15:10, 6 July 2010
Tidalis is a fun, block-based puzzle game that will bend your mind! It features a genuinely new "streams" mechanic that makes it about as similar to Bejeweled as Bejeweled is to Tetris. In a sea of match-3 clones and variants, Tidalis dares to provide a novel experience that is nonetheless quick for new players to pick up. More About Tidalis
Information From Game Manual
- How To Install The Game
- Quick And Easy Customizations For Your Comfort
- Exploring The Mountain Of Functionality Available
- Tips For Success In Tidalis
- Making Use Of Co-Op Functionality
- Making Use Of VS Functionality
- Single-Computer Multi-Board Play
- Tidalis - Network Play
- Editor Basics
- Common Technical Support Questions
Internal Game Logic
Release History
- Future: 0.906 Beta
- Upcoming: 0.905 Beta
- July 3: 0.904 Beta (Bugfixes, 2 New Cutscenes, Custom Difficulties in Level Editor)
- July 2, 2010: 0.903 Beta (Living Stones, Shuffle Game Style, Block Swap Game Style)
- June 30, 2010: 0.902 Beta (More networking, server lists, co-op functions, visual animations)
- June 28, 2010: 0.901 Beta (More networking, server listing basics, bugfixes, visual animations)
- June 26, 2010: 0.900 Beta (2 VS Modes, 2 Co-Op Modes, 1 New Game Style, Lots Else)
- June 15, 2010: 0.854 Beta (PAX 10 Submission)
- June 14, 2010: 0.853 Beta (Sampler level updates, bugfixes, polish)
- June 14, 2010: 0.852 Beta (Character voices, bugfixes and polish tweaks)
- June 13, 2010: 0.851 Beta (3 scenes, HUD visuals+, objective text+, before-level window)
- June 11, 2010: 0.850 Beta (3 levels, 1 scene, keyframing, guided tour, vast amounts of polish)
- June 7, 2010: 0.800 Beta (9 levels, 9 cutscenes, many many art upgrades and new sound effects)
- May 25, 2010: 0.418 Beta (Solitaire Mode, 5 Story Cutscenes, A Dozen More Levels)
- May 23, 2010: 0.417 Beta (HUD/Resolution Updates)
- May 22, 2010: 0.416 Beta (4 New Game Modes )
- May 21, 2010: 0.415 Beta
- May 20, 2010: 0.414 Beta (Water mode refinements)
- May 19, 2010: 0.413 Beta (Water mode)
- May 18, 2010: 0.412 Beta (Items, special blocks, GUI updates, oh my)
- May 14, 2010: 0.411 Beta (Items galore)
- May 13, 2010: 0.410 Beta
- May 13, 2010: 0.409 Beta
- May 5, 2010: 0.408 Beta
- May 4, 2010: 0.407 Beta
- April 26, 2010: 0.405 Beta
- April 23, 2010: 0.404 Beta
- April 22, 2010: 0.403 Beta
- April 21, 2010: 0.402 Beta
- April 17, 2010: 0.401 Beta
- April 15, 2010: 0.400 Beta (First Public Release)