Difference between revisions of "Stars Beyond Reach Beta Phase 3 Release Notes"
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* The game now actually explains what EXP and levels do in tooltips on those stats, AND it explains how the starting levels on them are increased, and by extension how market items work. | * The game now actually explains what EXP and levels do in tooltips on those stats, AND it explains how the starting levels on them are increased, and by extension how market items work. | ||
+ | |||
+ | * The precondition/goal suffixes no longer say "current: x, target: y" at the end of them. Now it just tells you what the current value is, because the actual other text already told you the target (and in a few cases it was telling you the wrong target anyhow). | ||
+ | ** Thanks to nas1m for reporting. | ||
== Prior Beta Notes == | == Prior Beta Notes == |
Revision as of 09:37, 24 September 2015
Version 0.910
(This isn't done yet, we're still working on it.)
- The game now actually explains what EXP and levels do in tooltips on those stats, AND it explains how the starting levels on them are increased, and by extension how market items work.
- The precondition/goal suffixes no longer say "current: x, target: y" at the end of them. Now it just tells you what the current value is, because the actual other text already told you the target (and in a few cases it was telling you the wrong target anyhow).
- Thanks to nas1m for reporting.
Prior Beta Notes
It's unusual that we'd split a beta period into THREE sets of release notes, but this has gone on far longer than expected. In particular after the last release in the prior release notes, it's a whole new game. So it was time to start with a fresh release notes page, too.