Difference between revisions of "AI War 2:Test Chamber"
(Expanded the entry to describe the process more.) |
|||
Line 5: | Line 5: | ||
'''Question: What's the easiest way to test a ship in game?''' | '''Question: What's the easiest way to test a ship in game?''' | ||
− | At the moment you need to set up some XML | + | ==Setup The Test Chamber== |
− | + | At the moment you need to set up some XML by editing the file: GameData/Configuration/TestChamber/Example.xml (to say which ships you want to spawn and where). | |
− | <map bind="Debug_StartTestChamber" key=" | + | |
+ | ==Enable the Test Chamber Hotkey== | ||
+ | There are two methods to set the hotkey to start the Test Chamber: use manual editing of your input mapping or use the GUI hotkey Controls. You'll want a hotkey that you don't use for anything else. F9 is a good choice. Additionally F8 (by default) allows you to reload XML. | ||
+ | |||
+ | ===Manual Editing=== | ||
+ | Add the following line to your PlayerData/inputmappings.dat: | ||
+ | <map bind="Debug_StartTestChamber" key="F9" /> | ||
+ | |||
+ | ===GUI Method=== | ||
+ | Open Controls from the main menu. Under Debug subsection, change the Start Test Chamber to F9. | ||
Then start the game and hit F8 whenever you want. | Then start the game and hit F8 whenever you want. |
Revision as of 16:57, 15 April 2022
This page is mostly a stub, and needs to be developed out further. For now, here's some useful information:
The test chamber is a way to start a One Planet game for test purposes. It is used to simulate a small battle, look at some particular models in game, and for other generic test purposes.
Question: What's the easiest way to test a ship in game?
Contents
Setup The Test Chamber
At the moment you need to set up some XML by editing the file: GameData/Configuration/TestChamber/Example.xml (to say which ships you want to spawn and where).
Enable the Test Chamber Hotkey
There are two methods to set the hotkey to start the Test Chamber: use manual editing of your input mapping or use the GUI hotkey Controls. You'll want a hotkey that you don't use for anything else. F9 is a good choice. Additionally F8 (by default) allows you to reload XML.
Manual Editing
Add the following line to your PlayerData/inputmappings.dat: <map bind="Debug_StartTestChamber" key="F9" />
GUI Method
Open Controls from the main menu. Under Debug subsection, change the Start Test Chamber to F9.
Then start the game and hit F8 whenever you want.