Difference between revisions of "Practice area"

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(a practice page for editing the main contnents page)
 
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== Starting A New Campaign ==
 
== Starting A New Campaign ==
 
* [[AI War - Fast Facts|Fast Facts: A Crash Course On AI War]]
 
* [[AI War - Fast Facts|Fast Facts: A Crash Course On AI War]]
 +
* {{TBD}} AI War - Home World| My Home World has a lot of Structures -- What do they do?
 
* [[AI War - Starting Out|I'm Just Starting Out -- What Should I Do?]]
 
* [[AI War - Starting Out|I'm Just Starting Out -- What Should I Do?]]
 
* [[AI War - Choosing A Difficulty Level|How Do I Know What Difficulty Level To Play On?]]
 
* [[AI War - Choosing A Difficulty Level|How Do I Know What Difficulty Level To Play On?]]
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* [[AI War - Base "Fleet Command" Game Features|What exactly are the features in the base game of AI War?]]
 
* [[AI War - Base "Fleet Command" Game Features|What exactly are the features in the base game of AI War?]]
 
* [[AI War - The Zenith Remnant|What exactly is added via The Zenith Remnant expansion?]]
 
* [[AI War - The Zenith Remnant|What exactly is added via The Zenith Remnant expansion?]]
* [[AI War - Children of Neinzul|What will be in the Children of Neinzul micro expansion?]]
+
* {{TBD}}[[AI War - Children of Neinzul|What will be in the Children of Neinzul micro expansion?]]
 
* [[AI War - Third Expansion|When will the third expansion for AI War be coming out?]]
 
* [[AI War - Third Expansion|When will the third expansion for AI War be coming out?]]
  
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* [[AI War - Quick Buttons|How Do the Quick Buttons At The Bottom Of The Screen Work?]]
 
* [[AI War - Quick Buttons|How Do the Quick Buttons At The Bottom Of The Screen Work?]]
 
* [[AI War - Planetary Summary|About The Planetary Summary]]
 
* [[AI War - Planetary Summary|About The Planetary Summary]]
 +
 +
 +
* [[AI War - Stats Button|The Stats Button -- What is Inside?]]
 +
expanded detail on the objectives tab? other tabs?
 +
 +
 +
 
* [[AI War - Zoom|Is It Possible To Zoom All The Way Out?]]
 
* [[AI War - Zoom|Is It Possible To Zoom All The Way Out?]]
 
* [[AI War - Minimap|Why Is Clicking The Minimap Imprecise When I Am Zoomed In?]]
 
* [[AI War - Minimap|Why Is Clicking The Minimap Imprecise When I Am Zoomed In?]]
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== Economy ==
 
== Economy ==
 +
this may need to include other energy sources like grav drills, human colonies, cryo, Zenith power
 +
Now have 4 types of command station and 6 types of res nodes
 +
engineers and manufacturies now run at zero energy
 +
 +
 
* [[AI War - Getting More Knowledge|How Do I Get More Knowledge?]]
 
* [[AI War - Getting More Knowledge|How Do I Get More Knowledge?]]
 
* [[AI War - Resource Efficiency|What Do I Do About Reduced Energy Reactor Efficiency?]]
 
* [[AI War - Resource Efficiency|What Do I Do About Reduced Energy Reactor Efficiency?]]
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== Ship Strategies & Errata ==
 
== Ship Strategies & Errata ==
 +
 +
Raid engines other new structures??
 +
CoN structures
 +
 +
 +
 
* Advanced Research Stations: [[AI War - Advanced Research Stations|Does Losing One Of These Matter After I've Held It Once?]]
 
* Advanced Research Stations: [[AI War - Advanced Research Stations|Does Losing One Of These Matter After I've Held It Once?]]
 
* Astro Trains: [[AI War - Astro Trains|What Do These Do?]]
 
* Astro Trains: [[AI War - Astro Trains|What Do These Do?]]
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* Counter-Dark-Matter Turrets: [[AI War - Counter-Dark-Matter Turrets|What Are These Good For?]]
 
* Counter-Dark-Matter Turrets: [[AI War - Counter-Dark-Matter Turrets|What Are These Good For?]]
 
* Electric Shuttles: [[AI War - Lightning Turrets And Electric Shuttles|How Do I Effectively Attack Them?]]
 
* Electric Shuttles: [[AI War - Lightning Turrets And Electric Shuttles|How Do I Effectively Attack Them?]]
* Engineers: [[AI War - Engineers|How Can I Best Use These?]]
+
* Engineers: [[AI War - Engineers|How Can I Best Use These?]] {{TBD}} now that engineers have no energy cost
 
* Engineers: [[AI War - Engineers#Repairs|What Restrictions Are There On When An Engineer Can Repair Another Ship?]]
 
* Engineers: [[AI War - Engineers#Repairs|What Restrictions Are There On When An Engineer Can Repair Another Ship?]]
 
* Force Fields: [[AI War - Force Fields|How Do I Kill Them?]]
 
* Force Fields: [[AI War - Force Fields|How Do I Kill Them?]]
 
* Force Fields: [[AI War - Force Fields#Protection Radius|How Much Of A Ship Needs To Be Covered By A Forcefield To Get Its Protection?]]
 
* Force Fields: [[AI War - Force Fields#Protection Radius|How Much Of A Ship Needs To Be Covered By A Forcefield To Get Its Protection?]]
 
* Force Fields: [[AI War - Force Fields#Mobile Force Fields|What Uses Are There For The Mobile Nature Of Force Field Generators?]]
 
* Force Fields: [[AI War - Force Fields#Mobile Force Fields|What Uses Are There For The Mobile Nature Of Force Field Generators?]]
* Golems: [[AI War - Golems|What Are Golems?]]
+
* Golems: [[AI War - Golems|What Are Golems?]] {{TBD}} critical to know about AI supply chain or you could have a usless golem that cannot go anywhere esp on newer maps vines snake x
 
* Golems: [[AI War - Golems#Benefits And Risks Of Capturing|What Are The Benefits And Risks Of Capturing Golems?]]
 
* Golems: [[AI War - Golems#Benefits And Risks Of Capturing|What Are The Benefits And Risks Of Capturing Golems?]]
 
* Golems: [[AI War - Golems#Killing A Mining Golem|How Do I Kill A Mining Golem?]]
 
* Golems: [[AI War - Golems#Killing A Mining Golem|How Do I Kill A Mining Golem?]]
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* Golems: [[AI War - Golems#Surviving A Zenith Devourer|How Do I Survive A Zenith Devourer?]]
 
* Golems: [[AI War - Golems#Surviving A Zenith Devourer|How Do I Survive A Zenith Devourer?]]
 
* Golems: [[AI War - Golems#Interacting With A Dyson Sphere|How Do I Interact With A Dyson Sphere?]]
 
* Golems: [[AI War - Golems#Interacting With A Dyson Sphere|How Do I Interact With A Dyson Sphere?]]
* Guard Posts: [[AI War - Guard Posts|What Do These Do?]]
+
 
 +
 
 +
* Guard Posts: [[AI War - Guard Posts|What Do These Do?]]{{TBD}} probably needs to become the overview of the new types
 +
* Guard Posts: [[AI War - Guard Posts#Common Guard Post Types|Common Guard Post Types.]]{{TBD}}
 +
* Guard Posts: [[AI War - Guard Posts#AI Core World Guard Post Types|AI Core World Guard Posts Types]]{{TBD}}
 +
 
 +
 
 +
 
 +
* Guardians: [[AI War - Guardians|What Are Guardians?]]{{TBD}}  major new section
 +
* Guardians: [[AI War - Guardians#type 1|What does type 1 do?]]{{TBD}} might just cover one or 2 special ones or refer the player to the tool tips
 +
* Guardians: [[AI War - Guardians#type 2|What does type 2 do?]]{{TBD}}
 +
 
 +
 
  
 
* Ion Cannons: [[AI War - Ion Cannons|What Do I Do About Them?]]
 
* Ion Cannons: [[AI War - Ion Cannons|What Do I Do About Them?]]
 
* Lightning Turrets: [[AI War - Lightning Turrets And Electric Shuttles|How Do I Effectively Attack Them?]]
 
* Lightning Turrets: [[AI War - Lightning Turrets And Electric Shuttles|How Do I Effectively Attack Them?]]
 +
 
* Mines: [[AI War - Mines|Are Ships Supposed To Be Able To Slip Past Mines?]]
 
* Mines: [[AI War - Mines|Are Ships Supposed To Be Able To Slip Past Mines?]]
 
* Mines: [[AI War - Mines#Clearing Mines|How Do I Clear Enemy Mines?]]
 
* Mines: [[AI War - Mines#Clearing Mines|How Do I Clear Enemy Mines?]]
 
* Mines: [[AI War - Mines#Remains|What Is The Best Way To Clear The Remains Of Enemy Mines?]]
 
* Mines: [[AI War - Mines#Remains|What Is The Best Way To Clear The Remains Of Enemy Mines?]]
* Mines: [[AI War - Mines#PermaMines|How To Kill PermaMines?]]
+
*{{OBS}} Mines: [[AI War - Mines#PermaMines|How To Kill PermaMines?]]
 +
 
 
* Missile Frigates: [[AI War - Missile Frigates|Are These Overpowered?]]
 
* Missile Frigates: [[AI War - Missile Frigates|Are These Overpowered?]]
 
* Orbital Mass Drivers: [[AI War - Orbital Mass Drivers|What Are Orbital Mass Drivers?]]
 
* Orbital Mass Drivers: [[AI War - Orbital Mass Drivers|What Are Orbital Mass Drivers?]]

Revision as of 11:31, 28 October 2010

Starting A New Campaign

(in development)

AI War - Home World| My Home World has a lot of Structures -- What do they do?

General Gameplay

Multiplayer Co-Op

Expansions

(in development) What will be in the Children of Neinzul micro expansion?

Interface


expanded detail on the objectives tab? other tabs?


Defense

Offense

Economy

this may need to include other energy sources like grav drills, human colonies, cryo, Zenith power Now have 4 types of command station and 6 types of res nodes engineers and manufacturies now run at zero energy


Ship-Specific Game Mechanics

Ship Strategies & Errata

Raid engines other new structures?? CoN structures


(in development)

now that engineers have no energy cost

(in development)

critical to know about AI supply chain or you could have a usless golem that cannot go anywhere esp on newer maps vines snake x


(in development)

probably needs to become the overview of the new types

(in development)

(in development)



(in development)

 major new section

(in development)

might just cover one or 2 special ones or refer the player to the tool tips

(in development)



(obsolete)

Mines: How To Kill PermaMines?

AI

Higher Difficulties Only

Design Philosophy

Story

Settings

Release History

Please note that there are generally prerelease beta versions available at any given time of the year, and there have been literally hundreds of those in between all of the official releases noted below.