Difference between revisions of "AI War:AI War"

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* [[AI War - Scouting Best Practices|What's The Best Way To Handle Scouting?]]
 
* [[AI War - Scouting Best Practices|What's The Best Way To Handle Scouting?]]
 
* [[AI War - Reinforcements|Why Does An Enemy Planet Get Reinforcements After Its Warp Gate Is Gone?]]
 
* [[AI War - Reinforcements|Why Does An Enemy Planet Get Reinforcements After Its Warp Gate Is Gone?]]
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'''Ship-Specific'''
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* [[AI War - Force Fields|How Do I Kill Force Fields?]]
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* [[AI War - Special Forces Command Posts|How Do I Destroy Special Forces Command Posts?]]
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* [[AI War - SuperFortresses|What Do I Do About SuperFortresses?]]
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* [[AI War - Ion Cannons|What Do I Do About Ion Cannons?]]
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* [[AI War - Parasites|What's The Best Way To Use Parasites?]]
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* [[AI War - Spiders And Weak Ships|What Are Spiders (And Other Weaker Ships) Good For?]]
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* [[AI War - Unable To Repair|Why Can't I Repair Some Ships (Such As Forts/Force Fields)?]]
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* [[AI War - Astro Trains|What Do Astro Trains Do?]]
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* [[AI War - Captive Human Settlements|Do I Gain Anything From Holding Captive Human Settlements?]]
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* [[AI War - Advanced Research Stations|Does Losing An Advanced Research Station Matter After I've Held It Once?]]
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* [[AI War - Mark V|Am I Ever Able To Build Core/Mark V Units?]]
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* [[AI War - Command Posts|What Do Command Posts Do?]]
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* [[AI War - Engineers|How Can I Best Use Engineers?]]
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* [[AI War - Tachyon Beams|Why Do Yellow Beams Come Out Of Nowhere And Hit My Ships?]]
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* [[AI War - Mines|Are Ships Supposed To Be Able To Slip Past Mines?]]
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* [[AI War - Mines#Remains|What Is The Best Way To Clear The Remains Of Enemy Mines?]]
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'''Higher Difficulties Only'''
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* [[AI War - Resource Defense|How Do I Defend Against The AI Destroying All My Resources?]]
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* [[AI War - No Warning On Waves?|Why Are Waves Coming In Without Warning?]]
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* [[AI War - Keeping Astro Trains Away|How Do I Keep Astro Trains Off My Planets?]]
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* [[AI War - Why Do Enemy Waves Get So Large?|Why Do The Enemy Waves Get So Large So Fast?]]

Revision as of 07:28, 11 June 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

Wiki Topics

General

Defense

Offense

Ship-Specific

Higher Difficulties Only