Difference between revisions of "AI War 2:Human Home Command Station"
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! I | ! I | ||
− | | 64,000 || | + | | 64,000 || 180,000 || - || 1 || 0.7 |
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! II | ! II |
Revision as of 22:39, 7 March 2020
Human Home Command Station Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
200,000 (Technically 0) | 0 GW | 1 | 0.72 (I) 0.9 (II) 1 (III) 2 (IV) |
64,000 (I) 80,000 (II) 112,000 (III) 160,000 (IV) |
180,000 (I) 225,000 (II) 315,000 (III) 450,000 (IV) |
0 | 120mm | 0 | 0.7 | 7 tX |
Human Home Command Station Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
0 | 0 | 0 | 0 | 0 | 0 |
Your command center. You live here. If this is destroyed, you lose.
The most important structure in the game. This place acts as your headquarters and home. If this station is destroyed, you die, all is lost, and the AI wins. Like other Command Stations, it acts as the Flagship of the Human Homeworld's Command Fleet. Unlike other upgradable ships, the Home Command Station caps out at Mark IV, instead of the Mark VII most other ships can reach. However, upgrading the Homeworld Command Fleet is still beneficial. Also, Command Fleets require Science to upgrade, instead of experience.
Protection Priority Level: MAXIMUM
Weapons
- None
The Home Command Station is completely unarmed, and depends on its defenses for survival.
Abilities
- Planetary Speed Booster
- All allied ships on the planet gain a 2x Speed Bonus
Upgrades
Mark | Hull | Shields | Weapon | Cap | Strength |
---|---|---|---|---|---|
I | 64,000 | 180,000 | - | 1 | 0.7 |
II | 80,000 | 225,000 | - | 1 | 0.9 |
III | 112,000 | 315,000 | - | 1 | 1 |
IV | 160,000 | 450,000 | - | 1 | 2 |