Difference between revisions of "AI War:AI War"
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* [[AI War - Keeping Astro Trains Away|How Do I Keep Astro Trains Off My Planets?]] | * [[AI War - Keeping Astro Trains Away|How Do I Keep Astro Trains Off My Planets?]] | ||
* [[AI War - Why Do Enemy Waves Get So Large?|Why Do The Enemy Waves Get So Large So Fast?]] | * [[AI War - Why Do Enemy Waves Get So Large?|Why Do The Enemy Waves Get So Large So Fast?]] | ||
+ | |||
+ | '''Technical Support''' | ||
+ | * [http://www.arcengames.com/forums/index.php?board=3.0 Technical Support Forums] | ||
+ | * [http://arcengames.com/forums/index.php/topic,4.0.html System Requirements] | ||
+ | * [http://arcengames.com/forums/index.php/topic,74.0.html Optimizing Performance In Multiplayer] | ||
+ | * [http://arcengames.com/forums/index.php/topic,53.0.html Desync in multiplayer? Check this first.] | ||
+ | * [http://arcengames.com/forums/index.php/topic,11.0.html Trouble applying the latest patch?] | ||
+ | * [http://arcengames.com/forums/index.php/topic,7.0.html FIREWALLS - Configure, or use VPN] | ||
+ | * [http://arcengames.com/forums/index.php/topic,5.0.html VOICE SUPPORT - Use Skype, Teamspeak, etc.] |
Revision as of 10:01, 11 June 2009
AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War
AI War Wiki Topics
General
- I'm Just Starting Out -- What Should I Do?
- How Do I Get More Ships?
- What Do I Do With My Older Ships?
- How Do I Get More Knowledge?
- How Do I Use The Priority Buttons In The Galaxy Map?
- Do Shots Miss Sometimes? (Plus All About Shields)
- Should I Micromanage Ships In Battle?
- What Can I Do If The Game Seems Too Slowly Paced?
- Some Of My Ships Are Extra Slow, Or Won't Move At All. Why?
Interface
- Where Are The Keyboard Controls For The Game Documented?
- What Does Flashing On The Galaxy Map Indicate?
- How Do the Quick Buttons At The Bottom Of The Screen Work?
- About The Planetary Summary
- What Exactly Do "Strong Vs" And "Weak Vs" Indicate?
Defense
- How Do I Barricade A Wormhole?
- How Do I Prevent Enemies From Sending Waves Against A Planet?
- Why Would I Unlock Turrets Instead Of Mobile Ships?
Offense
- How Do I Establish A Beachhead?
- What's The Best Way To Handle Scouting?
- Why Does An Enemy Planet Get Reinforcements After Its Warp Gate Is Gone?
Ship-Specific Game Mechanics
- Why Can't I Repair Some Ships (Such As Forts/Force Fields)?
- Am I Ever Able To Build Core/Mark V Units?
Ship-Specific
- Advanced Research Stations: Does Losing One Of These Matter After I've Held It Once?
- Astro Trains: What Do These Do?
- Captive Human Settlements: Do I Gain Anything From Holding These?
- Command Posts: What Do These Do?
- Counter-Negative-Energy Turrets: What Are These Good For?
- Engineers: How Can I Best Use These?
- Force Fields: How Do I Kill Them?
- Ion Cannons: What Do I Do About Them?
- Mines: Are Ships Supposed To Be Able To Slip Past Mines?
- Mines: What Is The Best Way To Clear The Remains Of Enemy Mines?
- Parasites: What's The Best Way To Use Them?
- Special Forces Command Posts: How Do I Destroy Them?
- Spiders And Weak Ships: What Are These(And Other Weaker Ships) Good For?
- SuperFortresses: What Do I Do About Them?
- Tachyon Beams: Why Do Yellow Beams Come Out Of Nowhere And Hit My Ships?
Higher Difficulties Only
- How Do I Defend Against The AI Destroying All My Resources?
- Why Are Waves Coming In Without Warning?
- How Do I Keep Astro Trains Off My Planets?
- Why Do The Enemy Waves Get So Large So Fast?
Technical Support