Difference between revisions of "Tidalis:0.413 Beta Release"
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*Adventure map scrolling-to-the-right now limited to 128 pixels to the right of the right-most revealed normal node (or 40 pixels to the right of the right-most revealed hidden node). | *Adventure map scrolling-to-the-right now limited to 128 pixels to the right of the right-most revealed normal node (or 40 pixels to the right of the right-most revealed hidden node). | ||
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+ | *Added "Main Menu" button at the top of the screen for most game modes; switches to "Resume" when on the main menu, and brings you back where you were. | ||
== Bugfixes == | == Bugfixes == |
Revision as of 10:11, 19 May 2010
Contents
New & Updated Levels
New & Updated Art/Music/Sound
Gameplay Additions
Gameplay Updates
New Level Editor Features
Misc
- Adventure map scrolling-to-the-right now limited to 128 pixels to the right of the right-most revealed normal node (or 40 pixels to the right of the right-most revealed hidden node).
- Added "Main Menu" button at the top of the screen for most game modes; switches to "Resume" when on the main menu, and brings you back where you were.
Bugfixes
- Fixed bug in theme editor and adventure editor where dragging sprites/nodes wasn't releasing when the user released the left mouse button.
- Previously, going to the settings menu, making some changes, then clicking on key-bindings to open that sub-menu, and then clicking "back" to return to the settings menu would undo the changes; fixed to not re-initialize the settings menu in that case.