Difference between revisions of "Tidalis:0.414 Beta Release"

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* Water Fish now automatically die when they are out of water.  They also fail to suck up any water when they die outside of water.
 
* Water Fish now automatically die when they are out of water.  They also fail to suck up any water when they die outside of water.
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* Walls are now destroyed by blocks trying to rise up through the bottom of them.  This typically happens when water forces blocks upwards, or a block enters through the bottom of the board, etc.  This applies to the special-block type walls as well as the board-reshaping walls.
  
 
== New Level Editor Features ==
 
== New Level Editor Features ==

Revision as of 15:16, 20 May 2010

New & Updated Levels

New & Updated Art/Music/Sound

Gameplay Additions

Gameplay Updates

  • Water Fish now automatically die when they are out of water. They also fail to suck up any water when they die outside of water.
  • Walls are now destroyed by blocks trying to rise up through the bottom of them. This typically happens when water forces blocks upwards, or a block enters through the bottom of the board, etc. This applies to the special-block type walls as well as the board-reshaping walls.

New Level Editor Features

Misc

  • Added Cutscene History button to bottom right corner of adventure map screen.

Bugfixes

Internal Programming Notes

  • Converted many trivial properties to public fields.


Tidalis