Difference between revisions of "Tidalis:0.851 Beta Release"
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== Misc == | == Misc == | ||
+ | * Added "Reduce Visual Stimulation" toggle to settings menu for players who for whatever reason prefer less flashiness (this defaults to off, of course). Only a few effects are currently suppressed by this option. | ||
== Bugfixes == | == Bugfixes == |
Revision as of 12:41, 12 June 2010
Contents
New & Updated Levels
New & Updated Art/Music/Sound
Gameplay Additions
Gameplay Updates
- Added preliminary implementation of a variable-sensitivity for direction dragging based on recent mouse vectors.
New Level Editor Features
Misc
- Added "Reduce Visual Stimulation" toggle to settings menu for players who for whatever reason prefer less flashiness (this defaults to off, of course). Only a few effects are currently suppressed by this option.
Bugfixes
- Fixed bug in smart drag where it was considering special blocks improperly.
- Fixed bug causing (non-crashing) indexOutOfBounds exceptions.
- Fixed bug preventing high-score-for-this-level from showing on the adventure map node tooltips.
- Fixed bug where the fast foward buttons could get "stuck".