Difference between revisions of "Woe Strategies"
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= Flood = | = Flood = | ||
== Facts == | == Facts == | ||
− | * will swallow over every tile but not empty ones (TownCenter?) | + | * Lakes will swallow over every tile but not empty ones (TownCenter?) |
== Algorithm == | == Algorithm == |
Revision as of 05:50, 26 May 2013
The strategies might be a nobrainer but will still be listed.
Contents
Woe Types/States
Coming
X is the number of turns until the woe will appear.
WoeName is the name of the woe.
- Incoming in X: WoeName / Woe To Strike Everyone
Currently active
X is the number of turns the woe will remain.
WoeName is the name of the woe.
- Woe Is Us For X: WoeName / Woe To Strike The Red faction
- Woe Is Us For X: WoeName / Woe To Strike The Blue faction
Flood
Facts
- Lakes will swallow over every tile but not empty ones (TownCenter?)
Algorithm
- will swallow 2-9(?) tiles with a max. distance of 2
- will spawn lakes on empty tiles until until a total of 8 is reached
Strategy
- If lakes are near to any city remove or replace them by other tiles.
- If no lakes at all/few lakes do exist (number?) place some at various places as far away from cities as possible.
Inside Job
Facts
- will drop 3 level 3 bandit siege weapons in 1 town
Strategy
Persephone's Bounty
Facts
Strategy
Horsepocalypse
Facts
Strategy
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