Difference between revisions of "Tidalis:0.905 Beta Release"
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* Removed "Energized" block state from state-frequency editor window since we never got around to implementing that state anyway. | * Removed "Energized" block state from state-frequency editor window since we never got around to implementing that state anyway. | ||
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+ | * Level Editor Test now does not show the after-level popup, making it easier to rapidly retest. | ||
== Bugfixes == | == Bugfixes == |
Revision as of 10:37, 5 July 2010
Contents
New & Updated Levels
- Adventure levels 104-108 added.
- Adventure levels 88, 91, 93-103 updated.
- Basic tutorial 9 updated, advanced tutorial 3 updated.
New & Updated Art/Music/Sound
- The following themes have been visually updated: Secret theme 1, Cavern.
Gameplay Additions
Gameplay Updates
New Level Editor Features
Misc
- Some polishing of the adventure-editor, theme-editor, and level-editor list menus, particularly with regard to 800x600 display.
- Polishing to highscores/stats/achievements window and level-editor windows (mode-specific, special-block-frequencies, etc), particularly for 800x600 display.
- Removed "Energized" block state from state-frequency editor window since we never got around to implementing that state anyway.
- Level Editor Test now does not show the after-level popup, making it easier to rapidly retest.
Bugfixes
- Fixed bug where specifying direction-lock frequency in the editor would only work if either special-block-frequencies or embedded-item-frequencies were also defined.