Difference between revisions of "Skyward Collapse:Post 2.0 Release Notes"
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== Official 2.004 == | == Official 2.004 == | ||
(Not yet released; we're still working on it!) | (Not yet released; we're still working on it!) | ||
+ | |||
+ | * Fixed a bug in the last couple of versions that was causing a lot of actions to be duplicated multiple times in multiplayer (once per player in the game). | ||
+ | ** Thanks to Wingflier, Goldfish, and others for reporting. | ||
== Official 2.003 == | == Official 2.003 == |
Revision as of 13:36, 18 September 2013
Official 2.004
(Not yet released; we're still working on it!)
- Fixed a bug in the last couple of versions that was causing a lot of actions to be duplicated multiple times in multiplayer (once per player in the game).
- Thanks to Wingflier, Goldfish, and others for reporting.
Official 2.003
(Released September 13th, 2013)
- Fixed a bug where the new music from Nihon no Mura was not actually playing!
- Thanks to a variety of players for reporting.
- Put in a potential fix to a rare null reference exception.
Official 2.002
(Released September 9th, 2013)
- Fixed a bug where Nure Onna could cause an unhandled exception in some cases.
- Thanks to Goldfish for reporting.
- Luminith Arks and Towers can no longer be placed until the Age of Monsters, which is the earliest they could feasibly be used anyhow. But this does prevent a trivial cultural victory (for a whopping 0 points) using the Setup Phase.
- Thanks to GrimerX for reporting.
- Put in a potential fix for a very rare null reference exception that happens during auto-heal. If anyone sees it again and has a savegame, that would be appreciated.
- Thanks to Nimring for reporting.