Difference between revisions of "Tidalis:0.991 Beta Release"
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* Fixed a crash bug that could occur when switching between one active level and another active level (as with a restart or similar) during network play. Players had to click really fast to make this happen, but it's fixed now. | * Fixed a crash bug that could occur when switching between one active level and another active level (as with a restart or similar) during network play. Players had to click really fast to make this happen, but it's fixed now. | ||
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+ | * Fixed a bug in Garbage Drop VS mode that could cause an entire crop of garbage blocks to all fall in one stack on the right side of the board, rather than spread out as they should have been. | ||
== Internal Programming Notes == | == Internal Programming Notes == |
Revision as of 22:42, 13 July 2010
Contents
Notes From The Producer: July ??, 2010
--Christopher M. Park
New & Updated Levels
New & Updated Art/Music/Sound
Gameplay Additions
Gameplay Updates
New Level Editor Features
Misc
- The buttons at the bottom of the game over popup after losing a VS match now match what they would be after winning; given the context, this makes the most sense.
Bugfixes
- Fixed a bug where story-related achievements were always being awarded one level too late.
- Fixed a moderately rare crash that could occur during network play in co-op adventures when restarting certain levels.
- Fixed a crash bug that could occur when switching between one active level and another active level (as with a restart or similar) during network play. Players had to click really fast to make this happen, but it's fixed now.
- Fixed a bug in Garbage Drop VS mode that could cause an entire crop of garbage blocks to all fall in one stack on the right side of the board, rather than spread out as they should have been.