Difference between revisions of "The Last Federation:Alpha Release Notes"

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* The recent page notes actually points to the release notes, now.
 
* The recent page notes actually points to the release notes, now.
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* Lots of various stuff in the larger strategic game outside of the combat section, but since that isn't available to testers yet, we'll spare you the list.
  
 
* The default battle speed is now 0.5 instead of 1, and battle speeds can be adjusted all the way down to 0.05 instead of just to 0.25.
 
* The default battle speed is now 0.5 instead of 1, and battle speeds can be adjusted all the way down to 0.05 instead of just to 0.25.

Revision as of 12:25, 29 January 2014

Alpha Verson .101

(This isn't done yet, we're still working on it.)

  • The recent page notes actually points to the release notes, now.
  • Lots of various stuff in the larger strategic game outside of the combat section, but since that isn't available to testers yet, we'll spare you the list.
  • The default battle speed is now 0.5 instead of 1, and battle speeds can be adjusted all the way down to 0.05 instead of just to 0.25.
    • Thanks to Admiral and Misery for suggesting.
  • The game now keeps tracks of campaigns played and won/lost separately from combat practices played and won/lost, and now properly logs all of them.
    • Thanks to Admiral for reporting.
  • The deployment speed of ships has been halved, so that there is a much bigger difference between what size ship you bring out at any given time timing-wise, as well as making it so that you can't flood the battlefield with low-cost ships too fast.
  • Squadron deployment buttons in combat now have tooltips.
  • The tooltips in combat now show a line about the pilots and pilot bonuses.
  • Combat performance optimizations.
  • Added a new "wild hunter" mode for your ships, that also applies to some enemy flocks. This can be turned on via the B hotkey, and makes them automatically seek out and destroy the ships that they are best suited to kill.

The Last Federation