Difference between revisions of "Starward Rogue:Early Alpha Release Notes"
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* Special door graphics are now included for boss doors, doors to evil chambers, and doors to reward chambers and shops. Definitely makes it a lot easier to know where to go without immediately needing to look to your map! | * Special door graphics are now included for boss doors, doors to evil chambers, and doors to reward chambers and shops. Definitely makes it a lot easier to know where to go without immediately needing to look to your map! | ||
+ | |||
+ | * The changelog link in the game now actually points to the release notes page (which also now exists). | ||
[[Starward_Rogue:Main|Starward Rogue Main Page]] | [[Starward_Rogue:Main|Starward Rogue Main Page]] | ||
[[Category:Starward Rogue]] | [[Category:Starward Rogue]] |
Revision as of 19:49, 19 November 2015
Version 0.136
(This isn't done yet, we're still working on it.)
- Inversion of a bool accidentally broke the test chamber and starting new runs in existing saves. Facepalm. Fixed.
- Battleswarm boss temporarily disabled due to high degrees of insanity.
- Test work is being done on interior backgrounds under the rooms. Temp graphics for now, but testing approaches.
- Special door graphics are now included for boss doors, doors to evil chambers, and doors to reward chambers and shops. Definitely makes it a lot easier to know where to go without immediately needing to look to your map!
- The changelog link in the game now actually points to the release notes page (which also now exists).