Difference between revisions of "AI War 2:Vengeance Generator"
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|mass=2 | |mass=2 | ||
|energy=0 | |energy=0 | ||
− | |strength= | + | |strength=258 |
|damage=0 | |damage=0 | ||
|salvotime=0 | |salvotime=0 | ||
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|engine=0 | |engine=0 | ||
|armor=180 | |armor=180 | ||
+ | |old_strength=1400 | ||
+ | |strength_diff=-1142 | ||
}} | }} | ||
+ | Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships. | ||
Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships. | Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships. |
Revision as of 10:01, 28 September 2018
Vengeance Generator Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
1085000 | 0 | 1 | 258 | 20000 | 70000 | 0 | 180 | 0 | 1 | 2 |
Vengeance Generator Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
0 | 0 | 0 | 0 | ? | 0 |
Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships. Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships.