Difference between revisions of "AI War 2:Temperamental Guardian"

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(CSV import)
(Update unit stats)
Line 9: Line 9:
 
|mass=6
 
|mass=6
 
|energy=5000
 
|energy=5000
|strength=37
+
|strength=185
 
|damage=300
 
|damage=300
 
|salvotime=4
 
|salvotime=4
Line 17: Line 17:
 
|shotspersalvo=1
 
|shotspersalvo=1
 
|engine=14
 
|engine=14
|armor=80
+
|armor=50
 
|old_strength=300
 
|old_strength=300
|strength_diff=-263
+
|strength_diff=-115
 
}}
 
}}
 +
Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet.
 
Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet.
 
Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet.
 
Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet.
 
Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet.

Revision as of 15:16, 19 October 2018

Temperamental Guardian Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
80000 5000 1 185 5000 5000 500 50 14 0.2998046875 6
Temperamental Guardian Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
300 4 1 6000 75 75

Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet. Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet. Incredibly weak normally, but has a violent tantrum if the AI is outnumbered on this planet.