Difference between revisions of "AI War 2:Parasite"

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(CSV import)
(Update unit stats)
Line 8: Line 8:
 
|albedo=0.2998046875
 
|albedo=0.2998046875
 
|mass=0.2099609375
 
|mass=0.2099609375
|energy=300
+
|energy=500
 
|strength=6
 
|strength=6
 
|damage=20
 
|damage=20
Line 17: Line 17:
 
|shotspersalvo=1
 
|shotspersalvo=1
 
|engine=7
 
|engine=7
|armor=60
+
|armor=50
 
|old_strength=10
 
|old_strength=10
 
|strength_diff=-4
 
|strength_diff=-4
 
}}
 
}}
 +
Not very effective at destroying things, but instead causes targets to become allied zombies upon death.
 
Not very effective at destroying things, but instead causes targets to become allied zombies upon death.
 
Not very effective at destroying things, but instead causes targets to become allied zombies upon death.
 
Not very effective at destroying things, but instead causes targets to become allied zombies upon death.
 
Not very effective at destroying things, but instead causes targets to become allied zombies upon death.

Revision as of 16:36, 19 October 2018

Parasite Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
2000 500 60 6 1000 1000 800 50 7 0.2998046875 0.2099609375
Parasite Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
20 6 1 3200 3.33 200

Not very effective at destroying things, but instead causes targets to become allied zombies upon death. Not very effective at destroying things, but instead causes targets to become allied zombies upon death. Not very effective at destroying things, but instead causes targets to become allied zombies upon death.