Difference between revisions of "AI War 2:Vengeance Generator"

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Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships.
 
Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships.
Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships.
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Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships.
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[[Category:AI War 2: Dark Spire]]

Revision as of 19:17, 21 October 2018

Vengeance Generator Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
1085000 0 1 258 20000 70000 0 180 0 1 2
Vengeance Generator Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
0 0 0 0 ? 0

Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy) can spawn some very unpleasant ships.