Difference between revisions of "AI War 2:Wormhole Sentinel"

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{{AIWar2ShipStats
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{{AI War 2 Ship:Wormhole Sentinel}}
|name=Wormhole Sentinel
 
|hull=200000
 
|shields=400000
 
|cap=20
 
|metal=0
 
|speed=0
 
|albedo=0.449951171875
 
|mass=0.2998046875
 
|energy=25
 
|strength=1833
 
|damage=18
 
|salvotime=4
 
|dps=4.5
 
|capdps=90
 
|range=3200
 
|shotspersalvo=1
 
|engine=0
 
|armor=70
 
|old_strength=10
 
|strength_diff=1823
 
}}
 
Has a weak, short-range gun but is very hard to destroy. Analysts theorize the AI computed that annoying attackers is a worthwhile goal.
 
Has a weak, short-range gun but is very hard to destroy. Analysts theorize the AI computed that annoying attackers is a worthwhile goal.
 
Has a weak, short-range gun but is very hard to destroy. Analysts theorize the AI computed that annoying attackers is a worthwhile goal.
 

Revision as of 18:08, 25 October 2018

Wormhole Sentinel Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
0 25 20 1833 200000 400000 0 70 0 0.449951171875 0.2998046875
Wormhole Sentinel Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
18 4 1 3200 4.5 90

Has a weak, short-range gun but is very hard to destroy. Analysts theorize the AI computed that annoying attackers is a worthwhile goal.