Difference between revisions of "Template:AI War 2 Ship:Parasite"
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{{AIWar2ShipStats | {{AIWar2ShipStats | ||
|name=Parasite | |name=Parasite | ||
− | |strength= | + | |strength=0.02 (I) |
− | + | |hull=2,000 (I) | |
− | + | |shields=1,000 (I) | |
− | |hull= | + | |cap=32 (I) |
− | |shields= | + | |metal=1,800 |
− | |cap= | ||
− | |metal= | ||
|speed=800 | |speed=800 | ||
− | |albedo=0. | + | |albedo=0.3 |
− | |mass=0. | + | |mass=0.21 tX |
− | |energy= | + | |energy=300 GW |
− | |damage= | + | |damage=70 (I) |
− | |salvotime= | + | |salvotime=4s |
− | |dps= | + | |dps=18 (I) |
− | |capdps= | + | |capdps=576 (I) |
− | |range= | + | |range=6,000 |
|shotspersalvo=1 | |shotspersalvo=1 | ||
− | |engine= | + | |engine=8 gx |
− | |armor= | + | |armor=50mm |
}} | }} | ||
+ | |||
Not very effective at destroying things, but instead causes targets to become allied zombies upon death. | Not very effective at destroying things, but instead causes targets to become allied zombies upon death. | ||
+ | |||
+ | [[Category: AI War 2: Ship Tables]] |
Latest revision as of 19:01, 21 March 2020
Parasite Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
1,800 | 300 GW | 32 (I) | 0.02 (I) | 2,000 (I) | 1,000 (I) | 800 | 50mm | 8 gx | 0.3 | 0.21 tX |
Parasite Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
70 (I) | 4s | 1 | 6,000 | 18 (I) | 576 (I) |
Not very effective at destroying things, but instead causes targets to become allied zombies upon death.