Difference between revisions of "AI War 2:Zenith Onslaught Patch Notes"
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* Nomad Planets that are player homeworlds shouldn't be allowed to crash into AI homeworlds (per discussion with Chris) | * Nomad Planets that are player homeworlds shouldn't be allowed to crash into AI homeworlds (per discussion with Chris) | ||
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+ | * ZA shouldn't be able to spawn on nomads | ||
== Bug Reports == | == Bug Reports == | ||
This section is to give an easy place for people to mention problems they are having | This section is to give an easy place for people to mention problems they are having |
Revision as of 17:59, 21 April 2020
This is for alpha testing for the Zenith Onslaught. I'm using this to keep patch notes.
Version 2.030
Version 2.029
Factions open for testing: Zenith Architrave, Zenith Miners, Nomad Planets
- Add a debug setting (in the game lobby) to make Nomad Planets move more often
- Fix a null reference from clicking on the nomad planet notification
- Don't let the AI homeworld be placed on a Nomad planet
Known Issues From Badger
- Nomad Planets can get links to themselves (reproduction scenario needed)
- Nasty Crashes when a planet is destroyed (either by Zenith Miner or Nomad). Someone needs to test this again now.
- Nomad Planets that are player homeworlds shouldn't be allowed to crash into AI homeworlds (per discussion with Chris)
- ZA shouldn't be able to spawn on nomads
Bug Reports
This section is to give an easy place for people to mention problems they are having