Difference between revisions of "HotM:Chapter Two Initial Set"
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* The release notes link in the game has been updated to point to this new page. | * The release notes link in the game has been updated to point to this new page. | ||
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+ | * Have started adding some more goal states, and removed two goal states, as I'm coming to realize I want something more flexible that does not mean "this timeline has reached a full tier 1 goal state" in the sense I previously meant it. There's a lot more interesting opportunities to mix and match for players when I'm not being that monolithic. | ||
=== Zodiac Path === | === Zodiac Path === | ||
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* Fixed an issue where you were getting refunded for mental energy you didn't actually spend when scrapping structures or jobs. | * Fixed an issue where you were getting refunded for mental energy you didn't actually spend when scrapping structures or jobs. | ||
** Thanks to Fluffiest for reporting. | ** Thanks to Fluffiest for reporting. | ||
+ | |||
+ | * Contemplations now show what their requirements are in the lower left description of them when you hover them, rather than first making you select a unit and then hover them to find out if you pass or fail. | ||
== Prior Release Notes == | == Prior Release Notes == |
Revision as of 12:59, 26 October 2024
Contents
Reporting Bugs
- Any bugs or requests should go to our mantis bugtracker
- If you need to submit log files, those can generally be found under your PlayerData/Logs folder in the folder your game is installed in. The most relevant one is called HeartoftheMachineLog.txt. You can send us the whole thing, or just strip out relevant parts.
- In rare cases, mainly if your entire game crashes (that almost never happens), we will need your unity player log. That gets overwritten the next time you run the game after a crash, unlike the other log. These can be found here:
- Windows: C:\Users\username\AppData\LocalLow\Arcen Games, LLC\Heart of the Machine\Player.log
- macOS: ~/Library/Logs/Arcen Games, LLC/Heart of the Machine/Player.log
- Linux: ~/.config/unity3d/Arcen Games, LLC/Heart of the Machine/Player.log
0.593.1
(Not Yet Released)
- The release notes link in the game has been updated to point to this new page.
- Have started adding some more goal states, and removed two goal states, as I'm coming to realize I want something more flexible that does not mean "this timeline has reached a full tier 1 goal state" in the sense I previously meant it. There's a lot more interesting opportunities to mix and match for players when I'm not being that monolithic.
Zodiac Path
Housing Path
Balance
- Daily Necessity storage caps are now 10x higher from each storage bunker, as the cap was too easily hit.
- Residential MegaStructures can now hold 2x the population they previously did, and 1.5x the amount of VR Day-Use Seats.
- The requirement for reaching intelligence class 4 has been tripled, and the other intelligence classes above it have also been increased substantially.
Bugfixes
- Fixed an issue where you were getting refunded for mental energy you didn't actually spend when scrapping structures or jobs.
- Thanks to Fluffiest for reporting.
- Contemplations now show what their requirements are in the lower left description of them when you hover them, rather than first making you select a unit and then hover them to find out if you pass or fail.