Difference between revisions of "AI War:AI War"

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* [[AI War - Keeping Astro Trains Away|How Do I Keep Astro Trains Off My Planets?]]
 
* [[AI War - Keeping Astro Trains Away|How Do I Keep Astro Trains Off My Planets?]]
 
* [[AI War - Why Do Enemy Waves Get So Large?|Why Do The Enemy Waves Get So Large So Fast?]]
 
* [[AI War - Why Do Enemy Waves Get So Large?|Why Do The Enemy Waves Get So Large So Fast?]]
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'''Technical Support'''
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* [http://www.arcengames.com/forums/index.php?board=3.0 Technical Support Forums]
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* [http://arcengames.com/forums/index.php/topic,4.0.html System Requirements]
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* [http://arcengames.com/forums/index.php/topic,74.0.html Optimizing Performance In Multiplayer]
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* [http://arcengames.com/forums/index.php/topic,53.0.html Desync in multiplayer? Check this first.]
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* [http://arcengames.com/forums/index.php/topic,11.0.html Trouble applying the latest patch?]
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* [http://arcengames.com/forums/index.php/topic,7.0.html FIREWALLS - Configure, or use VPN]
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* [http://arcengames.com/forums/index.php/topic,5.0.html VOICE SUPPORT - Use Skype, Teamspeak, etc.]

Revision as of 10:01, 11 June 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

AI War Wiki Topics

General

Interface

Defense

Offense

Ship-Specific Game Mechanics

Ship-Specific

Higher Difficulties Only

Technical Support