Difference between revisions of "Tidalis:0.414 Beta Release"
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* Water Fish now automatically die when they are out of water. They also fail to suck up any water when they die outside of water. | * Water Fish now automatically die when they are out of water. They also fail to suck up any water when they die outside of water. | ||
+ | |||
+ | * Walls are now destroyed by blocks trying to rise up through the bottom of them. This typically happens when water forces blocks upwards, or a block enters through the bottom of the board, etc. This applies to the special-block type walls as well as the board-reshaping walls. | ||
== New Level Editor Features == | == New Level Editor Features == |
Revision as of 15:16, 20 May 2010
Contents
New & Updated Levels
New & Updated Art/Music/Sound
Gameplay Additions
Gameplay Updates
- Water Fish now automatically die when they are out of water. They also fail to suck up any water when they die outside of water.
- Walls are now destroyed by blocks trying to rise up through the bottom of them. This typically happens when water forces blocks upwards, or a block enters through the bottom of the board, etc. This applies to the special-block type walls as well as the board-reshaping walls.
New Level Editor Features
Misc
- Added Cutscene History button to bottom right corner of adventure map screen.
Bugfixes
Internal Programming Notes
- Converted many trivial properties to public fields.