Difference between revisions of "AI War:AI War"

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* Ion Cannons: [[AI War - Ion Cannons|What Do I Do About Them?]]
 
* Ion Cannons: [[AI War - Ion Cannons|What Do I Do About Them?]]
 
* Mines: [[AI War - Mines|Are Ships Supposed To Be Able To Slip Past Mines?]]
 
* Mines: [[AI War - Mines|Are Ships Supposed To Be Able To Slip Past Mines?]]
 +
* Mines: [[AI War - Mines#Clearing Mines|How Do I Clear Enemy Mines?]]
 
* Mines: [[AI War - Mines#Remains|What Is The Best Way To Clear The Remains Of Enemy Mines?]]
 
* Mines: [[AI War - Mines#Remains|What Is The Best Way To Clear The Remains Of Enemy Mines?]]
 
* Parasites: [[AI War - Parasites|What's The Best Way To Use Them?]]
 
* Parasites: [[AI War - Parasites|What's The Best Way To Use Them?]]

Revision as of 00:11, 14 June 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

AI War Wiki Topics

General

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship-Specific

Higher Difficulties Only

Technical Support