Wiki reduxarea
The purpose of this page is to rework the main page of the AI WAR wiki
Whats new in 4.0
Starting A New Campaign
Profiles - what do they do
Host New Game
Maps Number of planets Map style Map seed generate map Choose Installed Expansions
Ships Available Ships (Simple/Normal/Complex) Turn on/off various classes of ships
Game Options combat Style (Epic/4x, Normal Biltz) unit caps (Small Normal Large) performance Visability (Full visability Full fog of war) Cheats Show unexplored planets on galaxy map
AI options Minor Factions AI modifiers
AI Plots Avenger Hybrid Hives Advanced Hybrids Astro Trains
AI Types and Resouce modifiers
Join Multiplayer
Load a Saved game
Settings
Licenses/Expansions
General Gameplay
Why doesn't the AI build turrets anymore? link to guardians (in development)
Where are the strong vrs weak data link to ref tab page (in development)
Shields are replaced by Armor (in development)
Chance to miss is gone (in development)
Economy -- What's changed (in development)
Command station types (in development)
Res Node Upgrades (in development)
Engineers and Manufactories now run free (in development)
Engineering Units don't teleport anymore (Mk3 and Exp are the exception))
For The Enemy (Highlights)
AI Command Stations (in development)
Guard Posts -- More types and why (in development)
Common Guard Post types (in development)
Beware the Counter Strike Guard Post (in development)
Special Forces Guard Post -- What's so special? (in development)
Core Guard Post types (in development)
Guardians: What Are Guardians? (in development)