Tidalis:0.412 Beta Release

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New & Updated Levels

New & Updated Art/Music/Sound

  • The Tidalis logo, on the main menu, now has a cool animation.
  • A new Foothills visual/music theme has been added.
  • The art for three new segments of the adventure map are now in place.

Gameplay Additions

  • New Color Blocker special blocks.
    • Special colored block that absorbs any streams of the same color that hit it. Can only be destroyed by dropping out of the bottom of the well.
    • There are six variants of these, one for each of the six basic colors.

Gameplay Updates

  • Stones and eaters no longer fall through the board-reshaping wall tiles. That was inconsistent with the other fall-out-of-the-bottom-of-the-well-to-die blocks, and seemingly unneeded based on how level design has turned out.

New Level Editor Features

Misc

Bugfixes

  • Fixed bug where game style indicators from previous level were showing on the adventure map.

Internal Programming Notes

  • Adventure map scroll-offset updates now happen in FixedUpdate, not Update, so that speed is constant across framerates, etc.

Tidalis