Tidalis:0.412 Beta Release
Contents
New & Updated Levels
New & Updated Art/Music/Sound
- The Tidalis logo, on the main menu, now has a cool animation.
- A new Foothills visual/music theme has been added.
- The art for three new segments of the adventure map are now in place.
Gameplay Additions
- New Color Blocker special blocks.
- Special colored block that absorbs any streams of the same color that hit it. Can only be destroyed by dropping out of the bottom of the well.
- There are six variants of these, one for each of the six basic colors.
Gameplay Updates
- Stones and eaters no longer fall through the board-reshaping wall tiles. That was inconsistent with the other fall-out-of-the-bottom-of-the-well-to-die blocks, and seemingly unneeded based on how level design has turned out.
New Level Editor Features
Misc
Bugfixes
- Fixed bug where game style indicators from previous level were showing on the adventure map.
Internal Programming Notes
- Adventure map scroll-offset updates now happen in FixedUpdate, not Update, so that speed is constant across framerates, etc.