AI War:AI War
Revision as of 22:49, 28 June 2009 by Dominus Arbitrationis (talk | contribs) (→AI War Wiki Topics)
AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War
AI War Wiki Topics
General
- I'm Just Starting Out -- What Should I Do?
- How Do I Get More Ships?
- What Do I Do With My Older Ships?
- How Do I Use The Priority Buttons In The Galaxy Map?
- Do Shots Miss Sometimes? (Plus All About Shields)
- Should I Micromanage Ships In Battle?
- What Can I Do If The Game Seems Too Slowly Paced?
- Some Of My Ships Are Extra Slow, Or Won't Move At All. Why?
Interface
- Keyboard: Where Are The Keyboard Controls For The Game Documented?
- Keyboard: What Exactly Does X + Right Click Do?
- What Does Flashing On The Galaxy Map Indicate?
- How Do the Quick Buttons At The Bottom Of The Screen Work?
- About The Planetary Summary
- What Exactly Do "Strong Vs" And "Weak Vs" Indicate?
- Is It Possible To Zoom All The Way Out?
- Why Is Clicking The Minimap Imprecise When I Am Zoomed In?
- Can I Queue Multiple Attack Orders And Movement Orders?
Defense
- How Do I Barricade A Wormhole?
- How Do I Prevent Enemies From Sending Waves Against A Planet?
- Why Would I Unlock Turrets Instead Of Mobile Ships?
Offense
- How Do I Establish A Beachhead?
- What's The Best Way To Handle Scouting?
- Why Does An Enemy Planet Get Reinforcements After Its Warp Gate Is Gone?
Economy
- How Do I Get More Knowledge?
- What Do I Do About Reduced Harvester Efficiency?
- Are There Resource Caps? What Happens When I Hit Them?
- What To Do With Too Much Of One Resource, But Not Enough Of The Other?
Ship-Specific Game Mechanics
- Cloaking: How Does Cloaking Work?
- Cloaking: How Do Cloaking Boosters Work?
- Why Can't I Repair Some Ships (Such As Forts/Force Fields)?
- Am I Ever Able To Build Core/Mark V Units?
- Why Do Some Ships (Such As The Fortress) Have Two Range Circles?
Ship-Specific
- Advanced Research Stations: Does Losing One Of These Matter After I've Held It Once?
- Astro Trains: What Do These Do?
- Captive Human Settlements: Do I Gain Anything From Holding These?
- Command Posts: What Do These Do?
- Counter-Negative-Energy Turrets: What Are These Good For?
- Cruisers: Are These Overpowered?
- Engineers: How Can I Best Use These?
- Engineers: What Restrictions Are There On When An Engineer Can Repair Another Ship?
- Force Fields: How Do I Kill Them?
- Force Fields: How Much Of A Ship Needs To Be Covered By A Forcefield To Get Its Protection?
- Ion Cannons: What Do I Do About Them?
- Mines: Are Ships Supposed To Be Able To Slip Past Mines?
- Mines: How Do I Clear Enemy Mines?
- Mines: What Is The Best Way To Clear The Remains Of Enemy Mines?
- Mines: How To Kill PermaMines?
- Missiles: How Do I Get EMPs, Nukes, And Other Missiles?
- Missiles: How Do I Use Nukes?
- Missiles: How Do I Use EMPs?
- Missiles: How Do I Use Lightning Missiles?
- Missiles: How Do I Use Armored Missiles?
- Parasites: What's The Best Way To Use Them?
- Special Forces Command Posts: How Do I Destroy Them?
- Spiders And Weak Ships: What Are These(And Other Weaker Ships) Good For?
- Starships: How Do I Best Use Them?
- Starships: What Are Scout Starships Good For?
- SuperFortresses: What Do I Do About Them?
- Tachyon Beams: Why Do Yellow Beams Come Out Of Nowhere And Hit My Ships?
AI
- AI Tech: At What AI Progress Does The AI Tech Level Increase?
- AI Tech: What Does The Roman Numeral In Parentheses Next To The AI Progress Mean?
Higher Difficulties Only
- How Do I Defend Against The AI Destroying All My Resources?
- Why Are Waves Coming In Without Warning?
- How Do I Keep Astro Trains Off My Planets?
- Why Do The Enemy Waves Get So Large So Fast?
Technical Support