Tidalis:0.991 Beta Release

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Notes From The Producer: July ??, 2010

--Christopher M. Park

New & Updated Levels

New & Updated Art/Music/Sound

Gameplay Additions

Gameplay Updates

  • VS Garbage Battle has been overhauled to a degree, with more varied garbage blocks that don't block up the well to quite the same degree as before. There are now color reactive and color blocker blocks in addition to the glass and charred blocks; these can at least be used in chains, which prevents the "no moves left" situation from occurring as often.

New Level Editor Features

Misc

  • The buttons at the bottom of the game over popup after losing a VS match now match what they would be after winning; given the context, this makes the most sense.

Bugfixes

  • Fixed a bug where story-related achievements were always being awarded one level too late.
  • Fixed a moderately rare crash that could occur during network play in co-op adventures when restarting certain levels.
  • Fixed a crash bug that could occur when switching between one active level and another active level (as with a restart or similar) during network play. Players had to click really fast to make this happen, but it's fixed now.
  • Fixed a bug in Garbage Drop VS mode that could cause an entire crop of garbage blocks to all fall in one stack on the right side of the board, rather than spread out as they should have been.
  • Fixed a bug where "play again" during quick and custom games in network play was not working properly.
  • Fixed a bug where "play again" after a VS match was not working properly.

Internal Programming Notes

Tidalis