AI War 2:Tractor Array
Revision as of 14:11, 21 October 2018 by RocketAssistedPuffin (talk | contribs)
Tractor Array Stats | ||||||||||
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Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
7500 | 1500 | 20 | 133 | 20000 | 20000 | 0 | 50 | 0 | 0.449951171875 | 0.2998046875 |
Tractor Array Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
0 | 0 | 0 | 0 | ? | 0 |
Locks onto nearby enemy ships, preventing them from moving (but not firing). Like other non-turret defenses, each higher mark level increases's both the array's Power efficiency and the number of arrays you can have on each planet.