AI War 2:Human Home Command Station

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Human Home Command Station Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
200,000 (Technically 0) 0 GW 1 0.72 (I)
0.9 (II)
1 (III)
2 (IV)
64,000 (I)
80,000 (II)
112,000 (III)
160,000 (IV)
180,000 (I)
225,000 (II)
315,000 (III)
450,000 (IV)
0 120mm 0 0.7 7 tX
Human Home Command Station Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
0 0 0 0 0 0

Your command center. You live here. If this is destroyed, you lose.

The most important structure in the game. This place acts as your headquarters and home. If this station is destroyed, you die, all is lost, and the AI wins. Like other Command Stations, it acts as the Flagship of the Human Homeworld's Command Fleet. Unlike other upgradable ships, the Home Command Station caps out at Mark IV, instead of the Mark VII most other ships can reach. However, upgrading the Homeworld Command Fleet is still beneficial. Also, Command Fleets require Science to upgrade, instead of experience.

Protection Priority Level: MAXIMUM

Weapons

None

The Home Command Station is completely unarmed, and depends on its defenses for survival.

Abilities

Planetary Speed Booster
  • All allied ships on the planet gain a 2x Speed Bonus

Upgrades

Mark Hull Shields Weapon Cap Strength
I 64,000 180,000 - 1 0.7
II 80,000 225,000 - 1 0.9
III 112,000 315,000 - 1 1
IV 160,000 450,000 - 1 2