AI War 2:Test Chamber

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Revision as of 16:57, 15 April 2022 by Ptarth (talk | contribs) (Expanded the entry to describe the process more.)
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This page is mostly a stub, and needs to be developed out further. For now, here's some useful information:

The test chamber is a way to start a One Planet game for test purposes. It is used to simulate a small battle, look at some particular models in game, and for other generic test purposes.

Question: What's the easiest way to test a ship in game?

Setup The Test Chamber

At the moment you need to set up some XML by editing the file: GameData/Configuration/TestChamber/Example.xml (to say which ships you want to spawn and where).

Enable the Test Chamber Hotkey

There are two methods to set the hotkey to start the Test Chamber: use manual editing of your input mapping or use the GUI hotkey Controls. You'll want a hotkey that you don't use for anything else. F9 is a good choice. Additionally F8 (by default) allows you to reload XML.

Manual Editing

Add the following line to your PlayerData/inputmappings.dat: <map bind="Debug_StartTestChamber" key="F9" />

GUI Method

Open Controls from the main menu. Under Debug subsection, change the Start Test Chamber to F9.

Then start the game and hit F8 whenever you want.