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  • ** The various ambient wind, rain, and such sounds now start at a random spot somewhere in the first 30 secon * If the "disable rain" option is chosen, it should now stop the actual rain sounds from playing as well.
    64 KB (11,133 words) - 13:41, 26 June 2024
  • ** Thanks to Endless Rain for reporting. ...te base, etc), saving in the middle of combat and reloading would cause an endless stream of null exceptions (and thus a lockup) because the contract data had
    402 KB (68,779 words) - 12:25, 31 January 2015