Search results

Jump to navigation Jump to search
  • [[AI War 2: The Pivot]] ...ship that the Thanatos is built around was found in a nebula prior to the AI revolt.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • [[AI War 2: Pre-And-Post Launch Polish]] ...the initial discussions about all this were [https://forums.arcengames.com/ai-war-ii/my-personal-issues-with-fleets/ here], but other discussions were on
    278 KB (47,062 words) - 16:30, 11 October 2019
  • [[AI War 2: Building Multiplayer]] ...st expansion (released at the end of this phase), and an unexpected ton of AI improvements.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • * Formations, which were in early versions of AI War 2 and tied to control groups at the time, have been renamed Fleet Forma * Build Queue Policies, which were in early versions of AI War 2 and tied to control groups, are being phased out. Along with the met
    122 KB (21,444 words) - 14:29, 18 April 2019
  • == AI Updates == -added support for AI plots, which are enabled in the new "AI Plots" tab in the new game lobby.
    41 KB (6,639 words) - 19:47, 1 February 2015
  • ...July 16), AND a signficant period with no public releases while we ported AI War from .NET/SlimDX to Unity3D. ...of the full release notes ([[AI War:Current Post-3.120 Beta|part I]] and [[AI War:Current 4.0 Beta|part II]], which were over 55,000 words—or, 222 page
    183 KB (30,714 words) - 11:55, 16 September 2017
  • * Patch notes for game version 7.001 and up can be found at [[AI War:Current_Post-7.000_Beta|Current Post 7.000 Beta]]. == Prerelease 6.050 [http://arcengames.blogspot.com/2013/06/ai-war-beta-6050-release-candidate-3.html Release Candidate 3] ==
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ...IWarCursedGolem.png|100px|left|Cursed Golem]] || valign="top" | The Cursed Golem is much less durable and decays much faster than other golems (the decay st The Golemite [[AI War:AI Type|AI Type]] doesn't use that kind of golem.
    2 KB (292 words) - 09:34, 21 July 2016
  • AI Updates -Added support for removing individual AI types from consideration for random selection by placing disabledaitypes.tx
    66 KB (10,612 words) - 11:54, 16 September 2017
  • [[AI War 2: The Era of Discovery]] ...www.kickstarter.com/projects/arcengames/ai-war-ii-0/posts/2169345 Pivoting AI War 2: Bring The Fun!].
    154 KB (26,552 words) - 11:21, 1 August 2018
  • {{AI War 2 Ship:AI Cursed Golem}} Only used by Golemite AI.
    132 bytes (21 words) - 14:26, 14 March 2020
  • |name=AI Cursed Golem ...hots that inflict paralysis, but very fragile relative to other Golems. An AI replica and imitation of the ancient Zenith, this is a fearsome weapon.
    594 bytes (68 words) - 14:36, 14 March 2020
  • File:AIWarCursedGolem.png
    AI War Cursed Golem Sprite
    (512 × 512 (392 KB)) - 01:52, 24 February 2012
  • #REDIRECT [[AI War:Cursed Golem]]
    33 bytes (5 words) - 20:47, 26 April 2015
  • {{AI War 2 Ship:Cursed Golem}}
    30 bytes (5 words) - 17:48, 25 October 2018
  • {{AI War 2 Ship:Derelict Cursed Golem}}
    39 bytes (6 words) - 18:40, 25 October 2018
  • |name=Cursed Golem ...damage dealt at long range, but damages itself when shooting. Built by the AI in imitation of the ancient Zenith Technology. Not as strong as the origina
    501 bytes (60 words) - 22:27, 25 October 2018
  • |name=Cursed Golem ...damage dealt at long range, but damages itself when shooting. Built by the AI in imitation of the ancient Zenith Technology. Not as strong as the origina
    501 bytes (60 words) - 21:46, 25 October 2018

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)