Search results

Jump to navigation Jump to search
  • ...Tractor Beams Reclamation Paralysis Attacks Transport Swallow Force Fields Nuclear Explosions Being Insta-Killed EMPs || align="center ...|| align="left" | Regen Time 01:00 || align="center" | [[Force Field|Force Field MkII]] || align="center" | L(FF)
    15 KB (1,652 words) - 23:20, 10 April 2012
  • ** This was a brilliant suggestion that allows more of the field to be relevant, and rewards more patience. ** A sickness grows in the very earth itself. Bursting out of every wheat field comes strange, alien-looking plants in a terrible blight. Smite these evil
    150 KB (24,846 words) - 12:25, 31 January 2015
  • -The options to force software sound/music mixing have been removed, as they are not actually nee ...player was looking at a force field when new ships were added or the force field went down, and other players were not. Fixed.
    16 KB (2,780 words) - 11:51, 16 September 2017
  • ...hifting frames at random, which we couldn't duplicate, so this was a brute-force way to fix it! * Feathery Debris Field now hits a little harder, even though it's cost is cheap, it's hard to hit
    304 KB (51,505 words) - 19:51, 1 February 2015
  • ...the AI during tutorials. This makes it so that the PG does not show up in force and decimate new players in Midlander. ...ed by some mods. That code branch is now marked as deprecated, which will force mod authors to recompile when they start using this method, with instructio
    394 KB (67,204 words) - 16:22, 13 April 2021
  • ...ry few seconds? Maybe I'm trying a little too much, I usually send a smash force of capped fighter 2s/3s and wipe all command centers adjacent to me and try ..., when I do get around to building on them each of those might get a force field around their command station, but probably not. Most likely I'll just put
    20 KB (3,556 words) - 19:50, 1 February 2015
  • ...y if two non-overwhelming forces were attacking with combined overwhelming force, that would not count as overwhelming. * Put in some revisions to how font images are loaded in order to brute-force make sure that they always make it into RAM and don't have any problems on
    34 KB (5,632 words) - 20:40, 14 November 2017
  • * New field in the AI Behaviors section of the galaxy options: AI Reserves Grace Period * Specific planets now have a PlanetAITurretSeedingCap field, which can be full cap, half cap, or none.
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...| 0 || {{AlgLeft}} | Regen Time 01:00 || {{AlgCtr}} | [[Force Field|Force Field MkII]] || {{AlgCtr}} | XL(FF) ...| 0 || {{AlgLeft}} | Regen Time 01:10 || {{AlgCtr}} | [[Force Field|Force Field MkIII]] || {{AlgCtr}} | XL(FF)
    16 KB (1,520 words) - 17:55, 27 February 2013
  • ...|| align="left" | Regen Time 01:00 || align="center" | [[Force Field|Force Field MkII]] || align="center" | XL(FF) ...|| align="left" | Regen Time 01:10 || align="center" | [[Force Field|Force Field MkIII]] || align="center" | XL(FF)
    17 KB (1,924 words) - 22:42, 1 March 2012
  • ...|| align="left" | Regen Time 01:00 || align="center" | [[Force Field|Force Field MkII]] || align="center" | XL(FF) ...|| align="left" | Regen Time 01:10 || align="center" | [[Force Field|Force Field MkIII]] || align="center" | XL(FF)
    14 KB (1,619 words) - 20:41, 1 March 2012
  • ...s damage.<br/>The AI version is armed as per the table below and its force field shrinks as it takes damage.<br/><br/>Spirecraft are built from a [[Spirecra
    5 KB (521 words) - 00:04, 3 April 2013
  • ...a space except for skelebots, which had a hyphen). Then it had a nickname field that you could write to when you were renaming your character. ** Now it just has a single Name field that contains the whole name, and which you can write to when renaming your
    278 KB (45,949 words) - 19:51, 1 February 2015
  • ...orked. Their costs have been reduced a bit, they now have bonuses against force fields, starships, and heavy defense, their attack power has been doubled, -made Stay-At-MRS node not affect ships of the official force-field-generator line, to avoid untimely loss of home command stations
    41 KB (6,639 words) - 19:47, 1 February 2015
  • ...e:AIWarInfiltrator.png|left|Infiltrator]] || valign="top" | Passes through force fields and fires small, armor-piercing shots. Best in huge swarms. ...eld]]-protected target needs to be taken down as they ignore enemy [[Force Field]]s and can fire right through them.
    2 KB (411 words) - 11:43, 16 February 2015
  • ...vest the remains of your ships lost in its territory to build a "reprisal" force that threatens you after a fleet-wipe, and allows you to harvest the remain * Previously Grav Drones had a fixed 4000-range field with an intensity that started very mild but improved with mark level. Tha
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * Force AI Waves to press home their attack; on higher difficulties sometimes a wav ...o just remove it in general. It was unsightly, and thanks to the asteroid field is not even needed. The asteroids can be a bit on the subtle side, but you
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...lth and provides a mini force field to protect allied ships.<br/>Its force field does not reduce the attack power of protected ships. ...nith Reserve Ships]]. Doing so will distribute damage over many individual force-fields and keep them alive for future repair. This tactic can also apply wh
    1 KB (198 words) - 12:10, 16 February 2015
  • Shield Module -> [[AI War:Force Field|Force Field]]<br/> ...Cannot be re-aimed during firing, so moving targets often escape the full force of the beam. Targets that fail to evade suffer tremendous damage.||{{Na}}|
    59 KB (6,126 words) - 13:37, 30 September 2017
  • ...orcements to arrive, kill the bombers, and provide time for a proper force field to be rebuilt, rather than the planet being lost. These things are equally ...on the current planet, making them much easier to hit. Also disables enemy force fields.
    30 KB (4,946 words) - 14:07, 8 March 2015

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)