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  • ...ssibly one of the most dangerous Guard Posts you will run into outside the AI Core Worlds. When this guard post or its systems command station is destroy ...efense plan as the type of ships in the wave depends on your game/AI types/AI Progress etc. You have 14 minutes to prepare, and you chose when to start t
    2 KB (430 words) - 19:50, 1 February 2015
  • #redirect [[AI War:Spider Bot]] == How to counter when in the AI fleet ==
    3 KB (396 words) - 16:32, 19 February 2015
  • ...iddle of nowhere, and marking them for reclamation when they die.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inex == How to counter when in the AI fleet ==
    749 bytes (104 words) - 13:16, 26 February 2015
  • ...t with mid-power short-range guns. Great against large defenses.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inex == How to counter when in the AI fleet ==
    2 KB (294 words) - 11:51, 16 February 2015
  • ...with other ships to keep fast targets from escaping.<br/>Part of the [[AI War:Expansion 3 Light of the Spire|Spire Fleet]] == How to counter when in the AI fleet ==
    2 KB (274 words) - 10:48, 26 October 2018
  • ...lso absorb lightning, nukes, and EMPs.<br/>These units spawn from the [[AI War:Neinzul Viral Cluster|Neinzul Viral Cluster]]. == How to counter when in the AI fleet ==
    599 bytes (86 words) - 06:02, 10 July 2016
  • [[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inex == How to counter when in the AI fleet ==
    2 KB (270 words) - 11:59, 16 February 2015
  • ...per-style shots. Also includes an onboard advanced warp sensor and a [[AI War:Tachyon|Tachyon]] coverage. == How to counter when in the AI fleet ==
    2 KB (241 words) - 03:55, 21 August 2016
  • ...lign="top" | Immobile structure with the ability to reveal any nearby [[AI War:Cloaking|cloaked]] enemy ships. == How to counter when in the AI fleet ==
    535 bytes (73 words) - 03:50, 21 August 2016
  • ...| Fast mobile ship with moderate attack and the ability to reveal any [[AI War:Cloaking|cloaked]] enemy ships in a wide arc. == How to counter when in the AI fleet ==
    725 bytes (112 words) - 03:59, 21 August 2016
  • #REDIRECT [[AI War:Flagship]] == How to counter when in the AI fleet ==
    3 KB (333 words) - 13:37, 2 March 2015
  • ...ando]]s that can number in the hundreds.<br/>This ship is part of the [[AI War:Neinzul Preservation Wardens|Neinzul Preservation Wardens]] minor faction t == How to counter when in the AI fleet ==
    1 KB (149 words) - 13:58, 5 March 2015
  • The AI can only use these as part of its [[AI War:Special Forces|Special Forces]]. ...of Riot Control Starships can effectively neutralize a large chunk of the AI's fleet, and can dramatically increase the effectiveness of a wormhole chun
    10 KB (1,063 words) - 12:41, 15 June 2017
  • ...100px|left|Scout Starship]] || valign="top" | No combat value, but is [[AI War:Cloaking|cloaked]], emits tachyon beams, fires counter-sniper flares, and a == How to counter when in the AI fleet ==
    702 bytes (100 words) - 03:53, 21 August 2016
  • ...t. The beam fired by this guard post is the same type as fired by the [[AI War:Heavy Beam Turret|Heavy Beam Turret]]. == How to counter when in the AI fleet ==
    555 bytes (78 words) - 03:03, 17 June 2016
  • ...y attack strategy it will use as defined by its [[AI War:AI_Opponent_Types|AI Opponent Type]].
    270 bytes (39 words) - 22:07, 1 February 2015
  • ...ps immune to reclamation, but can not reprocess them.<br/>Part of the [[AI War Expansion 1: Zenith Remnant|Zenith Fleet]] == How to counter when in the AI fleet ==
    1 KB (157 words) - 12:32, 16 February 2015
  • ...Unlike most enemies, Dark Spire will also attack some things that increase AI Progress when destroyed. If a Vengeance Generator has already been triggere Vengeance Generators also spawn a Dark Spire ship unique to them: the [[AI War:Dark Spire Wraith|Wraith]], which can cloak and attack from the shadows.
    2 KB (274 words) - 13:42, 29 October 2018
  • ...Shrike]] || valign="top" | A fast-attacking cloaked raiding ship.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inex == How to counter when in the AI fleet ==
    556 bytes (75 words) - 11:56, 16 February 2015
  • ...epstrike on {PlanetName}." and the AI players spawn units directly as [[AI War:Threat|Threat]].
    427 bytes (67 words) - 06:44, 24 August 2016

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