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  • ...ound their [[AI War:Guard Posts|Guard Posts]]. They only attack if part of the [[AI War:Threat|Threat]] Fleet, which they join once awakened. Their role i ...ians|Dire Guardians]] that are much stronger but they thankfully don't use the same spawn rules.
    10 KB (1,457 words) - 12:01, 21 August 2016
  • ...ets from escaping.<br/>Part of the [[AI War:Expansion 3 Light of the Spire|Spire Fleet]] ...However, a player might prefer to delegate these roles to other assets of the fleet and unlock something else more useful.
    2 KB (274 words) - 10:48, 26 October 2018
  • ...very small ships.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] == How to counter when in the AI fleet ==
    784 bytes (115 words) - 12:15, 16 February 2015
  • ...ort-range lasers.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] ...y are mobile [[Gravitational Turret]]s with a strong attack and large area of effect. As most ships in AI War are not immune to gravity effects, adding t
    2 KB (278 words) - 12:14, 16 February 2015
  • ...ship line. ([[Light Starship]] -> [[Flagship]] -> [[Zenith Starship]] -> [[Spire Starship]]) == How to counter when in the AI fleet ==
    3 KB (333 words) - 13:37, 2 March 2015
  • ...it smaller ships.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] ...clave Starship]]s to provide a mobile bomb factory against large ships, in the same way as [[Zenith Auto Bomb]]s and [[Neinzul Youngling Nanoswarm]]s prov
    2 KB (262 words) - 12:15, 16 February 2015
  • ...igate, you do not need to build any survey ships.<br/>Part of the [[Fallen Spire Campaign]]. | align="center" | -- || align="center" | Ultra-Light || align="center" | Black Hole Machines Tractor Beams Reclamation...
    3 KB (372 words) - 12:21, 4 December 2013
  • [[Category:Dark Spire]] ...eld (or forcefields near that forcefield) with 6.25% of the damage done to the forcefield.
    737 bytes (95 words) - 12:18, 4 November 2018
  • ...is an area to list categories in one place and maintain a relationship map of existing categories and sub categories. Proposed categories should be added to the appropriate section with a prefix of '''Proposed:'''
    3 KB (421 words) - 14:03, 9 February 2012
  • Note: It seems easier to use ''div''s to divide up the entire page into semi-tileable chunks. I think this results in more readabl General Description of game section
    2 KB (274 words) - 15:33, 1 February 2015
  • ...different AI types, as that can make for more of a balance (playing double of any given AI type can really amplify whatever that AI's characteristics are ...nd extensive offense tedious, then turtles or things close to them are not the way to go (but since they never attack you via waves -- though still Cross
    2 KB (277 words) - 20:45, 22 May 2016
  • .../>Spirecraft are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. ...Insta-Killed, EMPs, Repair || {{AlgCtr}} | 10 Medium, 10 Swarmer, 10 Ultra-Light, 10 Composite
    5 KB (521 words) - 00:04, 3 April 2013
  • ...Spirecraft|Spirecraft]]. Each tab in its build menu corresponds to a type of asteroid on which specific mining enclosures can be built. This ship can be built from the system build window under the CONST tab if Spirecraft [[AI War:Minor Faction|Minor Faction]] is enabled d
    2 KB (265 words) - 04:11, 26 August 2016
  • #REDIRECT [[AI War:Light of the Spire]]
    39 bytes (7 words) - 22:26, 6 March 2015

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