Template:AIWarReclaimDamage

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Revision as of 23:22, 3 June 2012 by Jerith (talk | contribs) (Created page with 'Reclamation damage is scaled by the following multipliers as of 5.001: * If the reclamator is 4 mks higher than the target (mkV shooting mkI), multiply by 64. * If the reclamator…')
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Reclamation damage is scaled by the following multipliers as of 5.001:

  • If the reclamator is 4 mks higher than the target (mkV shooting mkI), multiply by 64.
  • If the reclamator is 3 mks higher than the target, 48.
  • If the reclamator is 2 mks higher than the target, 32.
  • If the reclamator is 1 mk higher than the target, 16.
  • If the reclamator is the same mk as the target, 8.
  • If the reclamator is 1 mk lower than the target, 4.
  • If the reclamator is 2 mks lower than the target, 2.
  • If the reclamator is 3 mks lower than the target, 1.